Power Regulators for Restore Power missions

I used to get those not updating when I powered up the terminal. I don't know if it's placebo or not but I've not seen it since started I staying near the terminal until the process completes before going to do something else.
 
I used to get those not updating when I powered up the terminal. I don't know if it's placebo or not but I've not seen it since started I staying near the terminal until the process completes before going to do something else.
I had a few that didn't recognise powering up, this seemed to be if I got into the per centre before the HUD had finished cycling through its stuff (did you park your SRV right next to the door?)
In these cases turning the generator off and on again got it to progress.
 
There seems to be another bug where certain reactivation missions will recognise that you've arrived at the settlement, but then the mission state will never progress beyond that point, forcing you to fail the mission. No mission objectives are shown in the HUD, and turning the power on won't cause the mission status to update. It can happen regardless of whether there are fires or scavengers present (or mission objectives to deal with them). Attempting to reset the mission by relogging or leaving the settlement via supercruise does not help. My best guess is that it affects specific destinations for some reason, as on the most recent occasion I took two missions to Lowat Yuan that both bugged out, but ones to Derrim and Shosha were fine.

I wrote up a long description of the problem with as much information as I could figure out and left it as a contribution on someone else's bug report, which then sat there until it expired.

At least you can keep the power regulator, I guess.
The only time I experienced something like this it was fixed by using a different Mission-linked regulator. I had 2 Restore missions on the go, so carrying 2 Mission regulators - indistinguishable to me but perhaps each is specific to its mission?
 
I had a few that didn't recognise powering up, this seemed to be if I got into the per centre before the HUD had finished cycling through its stuff (did you park your SRV right next to the door?)
In these cases turning the generator off and on again got it to progress.
Nah, I don't use the SRV for ground missions. I just park my ship nearby.
 
If the mission disappears from your hud i find going back and boarding your ship for a few seconds then leaving usually fixs it. I had to do that twice i. A large agricultural Base once and just sprinted back the the power station as fast as i could before it disappeared again. This but mainly seems to effect Large surphase stations
 
I had a few that didn't recognise powering up, this seemed to be if I got into the per centre before the HUD had finished cycling through its stuff (did you park your SRV right next to the door?)
In these cases turning the generator off and on again got it to progress.
I hadn't tried that... I did re-instance and take a spare regulator and that worked to complete the mission.
 
The only time I experienced something like this it was fixed by using a different Mission-linked regulator. I had 2 Restore missions on the go, so carrying 2 Mission regulators - indistinguishable to me but perhaps each is specific to its mission?
The mission descriptions in the ship or SRV's mission panel do seem to keep track of each specific mission's regulator. And I also remember another oddity: after failing to complete one bugged mission (taking the regulator with me when I left; no sense in wasting it), and going on to another reactivation mission at another settlement, when I disembarked I had the power regulators for both missions auto-added to my backpack. However, I made sure I was using the correct one for the second mission by going back to the SRV to check, and yet the second mission still bugged out too. This does seem like a worthwhile line of investigation, nevertheless; maybe the game is still getting confused between different missions somehow. If the bug ever happens when you only take one mission, we could eliminate this explanation.

The possibility of it being some kind of race condition, as Felix DiCestria suggests, is also an interesting thought. Whatever it is, it's happening just after the arrival at the settlement, because the mission status correctly updates to "You have arrived at [settlement]" as you approach, but no "Engage the power regulator" objective appears in the HUD when you disembark (so I don't think this particular case is related to whether you stay near the terminal while it's powering up: the bug I encountered seems to be happening before that).

I haven't found another source of bugged missions yet. If I encounter the problem again I'll have to try digging into these possibilities.
 
It generally doesn't matter what power regulator you use to complete the mission. That being said, the game puts the correct one in your backpack, no need to add it.

One way to know if the mission didn't complete before taking off, check the nav panel, if the location you're at still shows as a mission location, you need to power down the settlements and back up. If this doesn't fix the issue, you re-instance the mission. After pulling the power supply.

If you leave and notice that the mission is not showing complete, you can return and use any regulator to power up the settlement. You will need to clear it of scavengers if they decide to show up. If the mission fails to complete and you re-instance the mission you can rob it for a second time. I've actually got better material and data drops the second time though.
 
As I mentioned upthread, re-instancing didn't fix the problem when I tried it. If a mission had the bug, it seemed to stay that way even if I turned the settlement off and on again or re-instanced.

If I run into the problem again, I'll try re-instancing a whole bunch of times in case it needs a lot of attempts (like the item-retrieval missions where you sometimes need to try half a dozen times before the thing will spawn), but so far it has not been successful for me :-(
 
Why do most of these missions expect us to provide our own Power Regulators?

Shouldn't they be grateful that we restore their bases at all? The least they could do is provide us a Power Regulator for each of them.

Having to farm Distress Beacons in order to do Restore Power missions is not quite right.
Salvaging/stealing power regulators is a game loop. They could have made it easier to salvage them, though. The only truly reliable and non-(ultra)-grindy way to get them is taking them from live settlements. I think the concept of depleted power supplies should be removed from the game, but they shouldn't respawn at the same POI.
 
Salvaging/stealing power regulators is a game loop. They could have made it easier to salvage them, though. The only truly reliable and non-(ultra)-grindy way to get them is taking them from live settlements. I think the concept of depleted power supplies should be removed from the game, but they shouldn't respawn at the same POI.
You can also fly from Crash Sites, Beacons and Distress Beacons one after another. You don't even need to land, just get close enough to see if there's a PR in the contacts panel. I'm fine with the degraded ones but I think you should be able to spend some mats and CR to refurbish them.
 
You can also fly from Crash Sites, Beacons and Distress Beacons one after another. You don't even need to land, just get close enough to see if there's a PR in the contacts panel. I'm fine with the degraded ones but I think you should be able to spend some mats and CR to refurbish them.
I know, but it's so rare. If you go to an anarchy settlement with the right type of power centre, you can farm them repeatedly way faster. Both methods work, and you can do whatever you prefer but I have never found salvaging nearly as fast. You can also do the missions that reward them but again, still pretty RNG to get them.

I think, as a game loop, it could be fleshed out more. But then you could say that about most of EDO's features.
 
If I'm specifically looking for some I'll usually take them as mission rewards, for some reason some systems offer them repeatedly whilst others never do. I'll grab them from salvageable wrecks whenever I see them which gives a reliable 10% hit rate.
 
but so far it has not been successful for me :
I've had several of these, I simply entered supercruise and dropped out immediately and then flew back the 12 kms and then killed the scavengers that spawned, put the any old regulator in and the mission completed. Then I went on a nice little material gathering for the second time.
 
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