"Power Toggle" option(s) - In effect allow ED to turn defined modules power on/off at press of a key
Anyone who's play ED for a while know in some ships it might be useful to switch modules on/off manually from time to time.
This can obviously be achieve by simply doing it manually in the right panel, or even using third party apps to throw keyboard depressions into ED to try and automate it.
Why not offer two new "Power Toggle" columns down the existing modules screen. In each you can allocate a "1" or a "2". Then in your keyboard binding you can assign any key you like to Power Toggle 1 and Power Toggle 2. The modules assigned a "1" or a "2" would then simply be toggled on/off at the press of these two keys.
This would then allow you to have to options to turn any module(s) you wish off/on.
Obviously this is a fairly simple approach, but I feel it would at least give a reasonable amount of functionality for a very small amount of development effort?
Anyone who's play ED for a while know in some ships it might be useful to switch modules on/off manually from time to time.
This can obviously be achieve by simply doing it manually in the right panel, or even using third party apps to throw keyboard depressions into ED to try and automate it.
Why not offer two new "Power Toggle" columns down the existing modules screen. In each you can allocate a "1" or a "2". Then in your keyboard binding you can assign any key you like to Power Toggle 1 and Power Toggle 2. The modules assigned a "1" or a "2" would then simply be toggled on/off at the press of these two keys.
This would then allow you to have to options to turn any module(s) you wish off/on.
Obviously this is a fairly simple approach, but I feel it would at least give a reasonable amount of functionality for a very small amount of development effort?