CQC with stakes. Honestly, the biggest flaw of CQC has always been that it pays terribly and doesn't matter. If they'd change that, it'd be far more popular.That is CQC
CQC with stakes. Honestly, the biggest flaw of CQC has always been that it pays terribly and doesn't matter. If they'd change that, it'd be far more popular.That is CQC
Answers like these make me lose my faith in humanity.But how would Open Only work with block lists the way they are? Cmdr names on both sides are known
Very good pointBut how would Open Only work with block lists the way they are? Cmdr names on both sides are known
Given that FD seem to be making life easier and more combat friendly (IIRC there was a comment on one of the rewards in V2 being free rebuys) it really comes down to changing block lists to block / filter language since player conflict is then expected.Very good point
Most merits that actually benefit anything are done in open. It depends on power. The Federal powerplay groups operate an open-only policy and track merits so can see that they did the overwhelming majority. Most ALD groups and Kumo are similar. AD, Antal, Mahon are very roughly 50/50. Torval and Grom are a different matter but are only active sporadically. The remaining two powers are small and don't really feature in the plays that people notice.The opposite is true, actually. Right now, things are mostly Fair. Most stuff happens in solo, but since everyone can equally contribute that way, the fight is relatively equal.
How is this different from the current situation of going to solo/PG, except that fewer people will engage in such illegitimiate gameplay than would ho solo/PG currently? You are describing the current problem with PP in solo counting.But if you force everyone into open, they will mostly counter each other out. That means the few remaining players who can't be seen will have their effect disproportionately magnified. After all, if both sides have PVP ships killing 9/10 of all trade ships before they can get there, but there is one player who can get through unhindered, they are effectively 10 times more powerful than before. This, in turn, heavily incentivizes Network manipulation to avoid instancing with hostile players.
Pretty soon, the players who are trying to play legitimately will quit, feeling as if their effort doesn't matter. At that point, the game will be entirely dominated by the small subset of the population who never actually see anyone else.
The main problem with making PvP count directly is collusion exploit. No-one should be even entertaining the idea without some hard thought about mitigating that out of existence. It is the order one problem of the concept, all other aspects of design are subordinate to that.Things actually get worse if there's not perfect balance. The weaker side will basically be unable to make ANY progress except for what they can do hidden, and will therefore be maximally incentivized to fix their connection to allow them to win.
The only time there won't be extreme pressure to cheat is if there's no pvpers on either side.
On the whole, I'd rather confine PVP to specific regions, instead.
No compromises.There may be valid arguments against open only, so i’d like to mention some ideas towards a compromise (in the hope it inspires better ones)
Well... serious groups should forbid the use of blocklists.But how would Open Only work with block lists the way they are? Cmdr names on both sides are known
But that's the issue serious groups should but you can't account for everyone dabbling in PP ?Well... serious groups should forbid the use of blocklists.
Ah, yes... like us
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A lot of us who play either/both of the mechanics know the headache it is to fight against players who are not in Open
As this is a discussion over PP, I'd have thought that PP players having their own, dedicated, mode would make then ecstatic, the only other players they meet will be involved in PP, and no PP activity can happen outside of this mode.Lots of people seem convinced that Open only is the way to go. But I'm not so certain that it would make them happy in practice.