I was thinking about the upcoming Powerplay update, and had some really neat thoughts about how to integrate exploration. I apologize if this has already been discussed. I did a quick search on the forums to avoid repetition, but my dedication to exploration does not translate into forum searches 
I would love the opportunity to become part of the "military intelligence" section of a faction. It would be great to be able to fly dangerous scouting missions into enemy territory to scout out possible targets of opportunity, requiring a detailed scan of habitable planets all while staying out of sight of local security forces. Imagine flying into a system, dropping out of frame-shift and putting yourself into orbit on the dark-side of a moon, setting your ship to silent-running and aiming your scanner at the nearby planet. As the seconds tick away, your chances of discovery increase. Sweat beads up on your brow as local security ships whiz by, scanning your FSD wake. Finally, with the scan complete, you watch the network of "killer bees" looking for your opening, then slam your throttle to full making a quick getaway. Return to your base of operations, turn in your scans and collect some well-deserved credits and faction rep
The same principle could be applied to trading and smuggling; running food and supplies through planetary blockades, transporting weapons to enemy worlds to support local rebellions, and bringing much-needed ore to your burgeoning faction's war-machine...
I would love the opportunity to become part of the "military intelligence" section of a faction. It would be great to be able to fly dangerous scouting missions into enemy territory to scout out possible targets of opportunity, requiring a detailed scan of habitable planets all while staying out of sight of local security forces. Imagine flying into a system, dropping out of frame-shift and putting yourself into orbit on the dark-side of a moon, setting your ship to silent-running and aiming your scanner at the nearby planet. As the seconds tick away, your chances of discovery increase. Sweat beads up on your brow as local security ships whiz by, scanning your FSD wake. Finally, with the scan complete, you watch the network of "killer bees" looking for your opening, then slam your throttle to full making a quick getaway. Return to your base of operations, turn in your scans and collect some well-deserved credits and faction rep
The same principle could be applied to trading and smuggling; running food and supplies through planetary blockades, transporting weapons to enemy worlds to support local rebellions, and bringing much-needed ore to your burgeoning faction's war-machine...