you're still not getting to any real meat of the problem here.Diamond Frogs, Null, Communism Interstellar, all of these have had to move systems because of PowerPlay.
It's a common story.
It's not meant to. If it is, that's a bug which got reported, and if it's still going on it should be re raised. Killing pp ships for merits and other pp specific activities not directly associated with a bgs faction aren't meant to affect bgs in that system.Either PP activity has a bad effect on their BGS operations,
Again, why is this a problem? It's meant to make it harder (though I've never actually seen any difference in effects tbh) but that hasn't stopped me and my group (no more than 6 people) taking control of systems to date.Or the government of the factions they are growing goes against the dominant PP faction in their area.
CI have grown a Communist Bubble - not just the Workers of Manite. That would not work for a lot of Powers.
None of these 'issues' are yet to seem to be a by product of pp.
It's also worth pointing out fd's 'background sim, but a foreground sim'comment here.
Edit: Here's the crux of my issue. If my small player group of six can go happily about our business, expanding into and securing control of systems regardless of which of the four powers currently have a power exploiting it (there's fed and imperial powers currently affecting the systems my faction holds), i can't understand how large player groups are struggling under the same circumstances.
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