Pre-engineered Guardian SLF's.

Since the arrival of the modded guardian weapons the battle field has raised in our favor a little, but still, we are unable to do any internal damage or any kind of disruption in the thargoid's ships and abilities(For example, we have no way to counter lighting attack or stop caustic missiles as ECM and Point defence don't work on them). Guardian SLF's could use some special equipment to fulfill that purpose.
Here I present you the Pre-Engineered Guardian SLF's, modified versions of the Original Hybrid Guardian SLF's.
-Their stats should be changed to fit a real hybrid, having high resistance to thargoid damage, meaning they will be excepctionally resistant to Thargoid attacks and very fragile to human weapons, this for balancing reasons.
(25HP/30SP + 50% resistance to Caustic damage, which is the main damage thargoids use + Anti-phasing Guardian shield)

Lance XG10 Loadout:
-Gauss canon/Guardian missiles V1(Able to lock on hearts)
-Painkiller Module - Capable of destroying Caustic missiles in a 3km range, Multiple at the same time.

Trident XG11 Loadout
-Plasma autocanon/Guardian missiles V2(Able to take up to 75% of the thargoid shield using all 3 at the same time)
-Disruptor module - Capable of absorbing a lighting attack and unleash a mini EMP to shutdown the Interceptor for 7 seconds

Javelin XG12 Loadout
-Shard canon/Guardian missiles V3 (Able to stagger a Thargoid Interceptor, meaning it's thrusters and main cannon will malfunction
-Nemesis module - Module that launches 10 consecutive projectiles insulated with guardian nanobots, forcing the thargoid to exert two hearts at once.

This might sound a bit overwhelming, however, Guardian SLF's are right now PRACTICALLY USELSS in all aspects. This could be a change to finally make them rather helpful instead of simply being sitting docks or distractions in AX combat.
 
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