"Prepare to be boarded!"

Me: (radios over) - sucker... you're onboard MY ship, i'm onboard yours.
Thanks for the Cutter, see you around.. <logs off>
aaaarghhhghgghhhhhhhh NERF ship capture forum post...... araararagahahhhhghhghhhhh

I think you can already do this in SC, can't you?
Not sure how you access panel 4 / self-destruct if you're on a planet and no other ship for you to steal.
 
I for one, would love to be able to board a defeated enemy ship. Carefully docking with the enemy vessel, I'd walk through the airlock using my trusty space legs. I'll walk among the terrified crew, enter the damaged bridge, walk up to the defeated yet seething enemy Commander, who knows that one wrong move would result in my trusty NPC Pilot opening fire on his power core.

Seconded. This is planned according to the roadmap.
 
I for one, would love to be able to board a defeated enemy ship.

I play a game called "From Other Suns." If you know FTL, it's exactly that but in VR.

You're attacked by pirate ships and often you end up boarding their ship, killing the crew and stealing their cargo. Sometimes you're boarded. You can play coop with your friends. It's a lot of fun.
 
Equally, right along with this I would suggest an alternative ending.

The boarding party meets limited resistance. Only to find the commander of the ship no where. Mean while, a self destruct klaxon begins emitting. Started from the engine room.

The boarding party turns and runs for the access point.

Only to have their exit closed. On the other side, the grin of the commander as he waves, then disconnecting from the ship. Flying off and away before the ship detonates in the distance.

When you corner a snake, do not forget that is when they are most dangerous. Because in the corner, as you approach. You are the thing they are eager to strike and you are now the easiest target to hit.
 
I for one, would love to be able to board a defeated enemy ship. Carefully docking with the enemy vessel, I'd walk through the airlock using my trusty space legs. I'll walk among the terrified crew, enter the damaged bridge, walk up to the defeated yet seething enemy Commander, who knows that one wrong move would result in my trusty NPC Pilot opening fire on his power core.

I'll look the Commander in the eye and say:

"I'll have that!"

...and reach out my hand and take his Material Box full of goodies. And while I'm at it, his Trade Data too. [haha]

If they behave, and if I've had a cup of Java, I might even let them leave. In one piece.

So, Frontier, if you could have all that ready for 3.1, thanks. [up][smile]


HELL. YES.
 
Space legs for the win... diddiley diddiley!

Alternative scenario - immobilising a ship (human or npc) they refuse to open airlocs, so you go in a combat space suit and cut a hole in the side of the ship through which to board / vent their atmosphere and or corpses.

Errm Combat Logging for the win ;)
 
...and reach out my hand and take his Material Box full of goodies.

I'll leverage an overpowered Combat Ship (IE:Engineered Corvette) to shortcut the materials gathering process which Frontier implemented PRECISELY to stop Commanders using a Single Activity (be it Combat or Trading) to obtain the most Powerful Vessels and encourage commanders to carry out a variety of different activities...

THERE...corrected that for you

This is the flipside request (For Commanders who do Combat) to the "oh why can't we just buy materials with Credits..." (From Commanders who do Trade)
 
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I who knows that one wrong move would result in my trusty NPC Pilot opening fire on his power core.

With you aboard? Why should he do that, why shouldn't they defend and just shoot you with a pistol? :) But in general I like the idea..

Boarding a ship was one of the riskiest maneuvers in naval combat. It was basically a race between the boarders rushing to the engine room and the collective will of those who had their fingers on the self-destruct button. After even one look at Captain Yao, Holden could have told them who'd lose that race.

Still. Someone had thought it was worth the risk.
(from The Expanse books)
 
There's the cool idea, the wonderful dream, the fantastic concept. And then...

Well first you'll need your hatch scanner limpet, then your manifest scanner scanner, then your airlock breaker limpet, and by the way you won't be boarding, it will be a telepresence holoprojection of you in one of the bridge chairs and you'll have to be invited to pirate through multicrew, then you'll need a material IF hot material washer, then you'll need to clean all of your other materials because they got hot in the process...

Yeah - nice idea but this is beyond FDEV.
^ There's the Frontier approved reality.
 
Wonder though if FDEV would consider it a bannable thing if in an RMT transaction if I say gave another commander IRL money for exchange of an A rated engineered cutter?

Wonder if it would open up a can of worms. Someone with no Fed rep wants a Corvette? Sure, he pays me money, irl money, and I buy a vette kit it out, he boards, shoots me, takes ship, transaction completed...
 
Wonder though if FDEV would consider it a bannable thing if in an RMT transaction if I say gave another commander IRL money for exchange of an A rated engineered cutter?

Wonder if it would open up a can of worms. Someone with no Fed rep wants a Corvette? Sure, he pays me money, irl money, and I buy a vette kit it out, he boards, shoots me, takes ship, transaction completed...

Doubt it would be insured... one ding and hes lost it all.. i say fairs fair
 
Boarding kind of borrows from the X games where it was either good fun or a complete disaster and you lost all your marines. It was kind of in Rebirth but the missions where it was required were so heavily scripted it just completed, whether or not the "grunts" made it. The difference was you didn't actually go in with the "mooks" but you got a running commentary with various shouts and breaching sounds. In Rebirth you also needed to send a crew across or at least a captain, before the captured ship could be moved.

Usually ended up with a hulk capable of about 4 m/s until you got it to a shipyard for repair but I grabbed quite a few heavy transport ships (in X3 TC) with my Vidar that way, with a big saving over buying the hull from scratch. It would be interesting how boarding would fit in with C&P and might be something more suited to PvE and of course it also brings into question the need for a mechanism to manage more than one player ship in space at one time.
 
...Java...
I don't think that's coffee you've been drinking, might want to see a doctor about that....

I thought that would be a cool feature the devs might implement in the future back when elite was first released. I no longer believe that FDev are capable of that kind of scale.
 
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