Hello fellow commanders,
My friend and I wish to share with you some thoughts regarding what we see as potential longevity of the game.
My friend commander Ceekay and I commander Wulfrune have been playing since the game released, we are not kids either Ceekay is in his 60s and I'm 59.
Elite dangerous is a game that attracts certain types of individuals,made up of PVPers, PVEers, explorers, traders and miners, all of us found a home in the game because of our love for space.
However, we can foresee a problem, and that is one of longevity. If you've been playing Elite for as long as we have you are probably exceptionally rich, and that there is no ship that is out of your financial reach.
You'll have substantial stocks of engineering materials and be able to upgrade your ship to the highest level within a few hours.
Therein lies the problem, for the majority of us we stay because we love the game and associated community.
Sadly the same cannot be said for everyone and you only have to look at your friends list to see the players are falling by the wayside. So it’s the genuine die-hards like you, Ceekay and myself that help keep this game going,
This issue is concerning as it's going to be a long time before we see the next real update to the game and no one truly knows what that update going to be.
So here’s a possible solution, I played World of Warcraft for over 10 years and this was due to the fact that there was always "something to do"in the game, this is where Elite differs, because let's face it we've all done it all, nothing is out of our reach, if we want it we just have to simply aim at it and it's ours.
In order to create lasting longevity for the game would it really hurt the devs to give us something to aim for.
It doesn't matter how many steps in the chain that it would take, but let's say we could make a substantial upgrade to add jump capability, even if this meant having to traverse one side of the Milky Way galaxy to the other in order to farm the mats or perhaps collect a Guardian artefact or similar.
People want reward, players need a purpose, players need a worthwhile goal in order to feel that they are achieving something, because as it stands at the moment we don't really achieve anything, if we want something, it ours easily.
For example; a new Hyperspace add-on that gives you a 20 extra light-years, but you have to go and jump through loads of hoops in order to be able to achieve it, they did the same in World of Warcraft and look at their subscription numbers; there are still millions of people playing the game simply because there's always something to do.
Think of the possibilities, weapons upgrades, armour upgrade, jump range capability upgrade and this could be achieved by the devs with a little imagination rather like the developers do in World of Warcraft.
Of course I can't speak for the rest of you I can only speak for Ceekay and myself but if I had to traverse the entire width of the Milky Way galaxy for a 20ly increase to my jump capability we’d do it, I think you might too.
o7 Cmdr's Ceekay & Wulfrune
My friend and I wish to share with you some thoughts regarding what we see as potential longevity of the game.
My friend commander Ceekay and I commander Wulfrune have been playing since the game released, we are not kids either Ceekay is in his 60s and I'm 59.
Elite dangerous is a game that attracts certain types of individuals,made up of PVPers, PVEers, explorers, traders and miners, all of us found a home in the game because of our love for space.
However, we can foresee a problem, and that is one of longevity. If you've been playing Elite for as long as we have you are probably exceptionally rich, and that there is no ship that is out of your financial reach.
You'll have substantial stocks of engineering materials and be able to upgrade your ship to the highest level within a few hours.
Therein lies the problem, for the majority of us we stay because we love the game and associated community.
Sadly the same cannot be said for everyone and you only have to look at your friends list to see the players are falling by the wayside. So it’s the genuine die-hards like you, Ceekay and myself that help keep this game going,
This issue is concerning as it's going to be a long time before we see the next real update to the game and no one truly knows what that update going to be.
So here’s a possible solution, I played World of Warcraft for over 10 years and this was due to the fact that there was always "something to do"in the game, this is where Elite differs, because let's face it we've all done it all, nothing is out of our reach, if we want it we just have to simply aim at it and it's ours.
In order to create lasting longevity for the game would it really hurt the devs to give us something to aim for.
It doesn't matter how many steps in the chain that it would take, but let's say we could make a substantial upgrade to add jump capability, even if this meant having to traverse one side of the Milky Way galaxy to the other in order to farm the mats or perhaps collect a Guardian artefact or similar.
People want reward, players need a purpose, players need a worthwhile goal in order to feel that they are achieving something, because as it stands at the moment we don't really achieve anything, if we want something, it ours easily.
For example; a new Hyperspace add-on that gives you a 20 extra light-years, but you have to go and jump through loads of hoops in order to be able to achieve it, they did the same in World of Warcraft and look at their subscription numbers; there are still millions of people playing the game simply because there's always something to do.
Think of the possibilities, weapons upgrades, armour upgrade, jump range capability upgrade and this could be achieved by the devs with a little imagination rather like the developers do in World of Warcraft.
Of course I can't speak for the rest of you I can only speak for Ceekay and myself but if I had to traverse the entire width of the Milky Way galaxy for a 20ly increase to my jump capability we’d do it, I think you might too.
o7 Cmdr's Ceekay & Wulfrune