Dear Frontier Developments,
for some time now, I have been thinking about how to continue to enrich the game without having to make major changes to the game mechanics. Preferably with things that are already in the game and only need various adjustments.
The name of this expansion would be something like Expansion or Propagation.
Of course, Frontier would also get something out of it financially, because the players like to personalise themselves.
The stumbling block was the release of the fleet carrier interiors. This led me to think about another possible enrichment of the game:
Private Settlements
This settlement, based on the Odyssey settlements, would be limited to one per commander.
- The player places the settlement order and selects a permitted system with a planet that meets the on foot criteria in terms of temperature and gravity.
If it is game mechanically necessary, a planetary limit for settlements can also be introduced.
- After that, the player chooses the allegiance, his government type and the economy.
Here the player can choose between Agriculture, Extraction, Industrial and Research. This means that the player can only buy the corresponding structure type. This special building earns credits in the weekly tick depending on the addition.
How I imagine it:
Base Structure: (extra Room)
Economy typical structure: (extra Room)
Extra structure for every type:
Landing Pads (maximum 3 per settlement)
Settlement-Defence (Turret)
The energy costs will be 1t Tritium per hour if the Tritium-storage is empty, the settlement goes offline.
Player settlements can have the status:
Active or Abandoned (upkeep payed yes or no)
Online or Offline (Energy yes or no)
Relocated
The relocation of a settlement has to be limited to a fix amount or a amount per time. Two per year or maximum 3 times.
So, how can Frontier make money with this feature? I see two ways.
First, by getting more players to switch to PC or buy the Odyssey DLC.
Second, by buying cosmetic customisations in the form of Arx like the Fleet Carriers. (Exterior, Interior and Weapon colour of the turrets.
What added value would this feature have?
There are certainly a large number of players who have a system and a planet that they particularly like. It would be an opportunity to offer players a home on a planet.
In terms of lore, it would also be the greatest expansion of humanity.
I hope you think my idea is great and so appealing that it might be implemented as early as 2023.
o7 Cmdr NI6H70WL
for some time now, I have been thinking about how to continue to enrich the game without having to make major changes to the game mechanics. Preferably with things that are already in the game and only need various adjustments.
The name of this expansion would be something like Expansion or Propagation.
Of course, Frontier would also get something out of it financially, because the players like to personalise themselves.
The stumbling block was the release of the fleet carrier interiors. This led me to think about another possible enrichment of the game:
Private Settlements
This settlement, based on the Odyssey settlements, would be limited to one per commander.
- The player places the settlement order and selects a permitted system with a planet that meets the on foot criteria in terms of temperature and gravity.
If it is game mechanically necessary, a planetary limit for settlements can also be introduced.
- After that, the player chooses the allegiance, his government type and the economy.
Here the player can choose between Agriculture, Extraction, Industrial and Research. This means that the player can only buy the corresponding structure type. This special building earns credits in the weekly tick depending on the addition.
How I imagine it:
Base Structure: (extra Room)
Buy Price Weekly Upkeep
Command Center - Refuel/Refill/Repair (Operations) - Redemption Office aka Contacts (Security) - Pioneer Supplies (Medical) - Search & Rescue Service | 5.000.000.000 Cr. / 5.000.000 Cr. 150.000.000 Cr. / 1.850.000 Cr. 250.000.000 Cr. / 2.500.000 Cr. 150.000.000 Cr. / 1.500.000 Cr. |
Power Center (Power -Tritium Storage 500t) | included included |
Storage - Market (10.000.t) | included |
Economy typical structure: (extra Room)
Agriculture - produces food worth 5 Mio Cr. per week-tick (Processing) - produces legal drugs worth 5 Mio Cr. per week-tick (Hydroponics) - increases production worth 5 Mio Cr. p/wt | 2.000.000.000 Cr. / 2.000.000 Cr. 150.000.000 Cr. / 1.500.000 Cr. 150.000.000 Cr. / 1.500.000 Cr. |
Extraction - produces minerals worth 10 Mio. Cr. per week-tick (Processing) - produces metals worth 5 Mio. Cr. p/wt | 2.000.000.000 Cr. / 2.000.000 Cr. 150.000.000 Cr. / 1.500.000 Cr. |
Industrial - produces industrialmaterial 10 Mio. Cr. p/wt (Processing) - produces machines worth 5 Mio Cr. p/wt | 2.000.000.000 Cr. / 2.000.000 Cr. 150.000.000 Cr. / 1.500.000 Cr. |
Research - Universal Cartographics no auto income (Laboratory) - Vista Genomics no auto income | 2.000.000.000 Cr. / 2.000.000 Cr. 150.000.000 Cr. / 1.500.000 Cr. |
Extra structure for every type:
Habitat - Bartender aka Community Hub (Dormitory) Personal room of the owner where he can sit and log out in bed | 1.000.000.000 Cr. / 1.850.000 Cr. 200.000.000 Cr. / 1.500.000 Cr. |
Landing Pads (maximum 3 per settlement)
1x S-size 1x M-size 1x L-size | 100.000.000 Cr. / 1.500.000 Cr. 200.000.000 Cr. / 1.750.000 Cr. 250.000.000 Cr. / 2.000.000 Cr. |
Settlement-Defence (Turret)
None SRV-Turret Small ship turret Large ship turret | 0 100.000.000 Cr. / 1.500.000 Cr. 200.000.000 Cr. / 1.750.000 Cr. 250.000.000 Cr. / 2.000.000 Cr. |
The energy costs will be 1t Tritium per hour if the Tritium-storage is empty, the settlement goes offline.
Player settlements can have the status:
Active or Abandoned (upkeep payed yes or no)
Online or Offline (Energy yes or no)
Relocated
The relocation of a settlement has to be limited to a fix amount or a amount per time. Two per year or maximum 3 times.
So, how can Frontier make money with this feature? I see two ways.
First, by getting more players to switch to PC or buy the Odyssey DLC.
Second, by buying cosmetic customisations in the form of Arx like the Fleet Carriers. (Exterior, Interior and Weapon colour of the turrets.
What added value would this feature have?
There are certainly a large number of players who have a system and a planet that they particularly like. It would be an opportunity to offer players a home on a planet.
In terms of lore, it would also be the greatest expansion of humanity.
I hope you think my idea is great and so appealing that it might be implemented as early as 2023.
o7 Cmdr NI6H70WL