Horizons Problem with driving SRV

I have great fun driving the SRV, but it does behave oddly at times. If I try and stop on a slope it starts to roll backwards. If I apply the handbrake nothing happens, seems to have no affect. If I apply forward throttle I would expect to stop the roll and move up, but that doesn't work either. It's as if the engine is dead. Only when the ground levels out enough to let the SRV roll to a stop can I apply forward throttle again.

This behaviour is particularly a problem when I am trying to pick up something which is on a slope or at the top of a rise.

Should it do this or what am I doing wrong?
 
Yes this is annoying as heck. It happens nonstop for me and I find myself wanting to throw my controller across the room when it does. The wheels should start to spin until they catch something and then go forward. This "wait four to five seconds" every single time the glitch happens needs to be fixed.
 
What gravity is the planet\moon you are on? :)

This happened for me the only time I went to a high gravity world, considering that it is atmosphereless and likely incredibly cold, I got annoyed at first but concluded that the gravitational pull combined with an icy dusty loose surface made me slide down. Wether or not it should be like that though? Sliding down sure, but a drifting around like tokyo drift in a high G planet made a bit less sense to me hehe
 
The gravity was fairly low, as I remember. I've never landed on a very high-g world so far. This problem seems to happen on every planet I have visited. Noticed it just now on a 0.7g surface.
 
I find when the SRV throttle input is not doing what I want turning drive assist on for a split second fixes it more often then not. I have it as a push and hold option on my steering wheel because I constantly toggle in situations just like you describe.
 

Deleted member 38366

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The SRV Throttle bug (Reverse) is actually a feature and they amended the controls description to reflect that.

Why they wanted this, is absolutely beyond me.
I've gotten used to the bug a.k.a. feature but it's still just a pain in the rear.

Toggling Assist on/off sometimes helps indeed, but I frequently still have to let the SRV come to a fullstop before being able to throttle AND move forward again (instead of accelerating any existing reverse velocity and propel the SRV rearwards into an uncontrolled doom).
On very steep slopes, where the SRV keeps sliding backwards even with Handbrake... very funny stuff. After working myself up out of a huge hole, nothing beats the SRV suddenly interpreting Forward-only Throttle as "oh you want to crash rearwards entirely random and uncontrolled? Enjoy!".

Navigating and stopping on steep slopes thus often remains just "buggy" and painful. But as said, I've learned to live with the weirdo-throttle on the SRV.
(I consider it "most counter-intuitive and user-unfriendly" Throttle control [rather : lack thereof] imaginable)
 
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Like with real cars handbrake will not stop a car on a dime, specially if you are slope.
But under current controls you can not change gear (Forward/backwards) until you have stoppped moving. Bug or just simple SRV, it's a go-cart not a sports car.

Sadly I have trashed more SRV than any ships, and mainly due to falling down slopes and hills.
 
Yes, everybody got this problem. Hand brake works well for me though, but due to inertia the SRV can still slide a bit at higher speeds. Which means my "solution" is to always hit the handbrake whenever switching between forward and reverse, because this anomaly doesn't occur as soon as your SRV came to a complete stop.

The SRV Throttle bug (Reverse) is actually a feature and they amended the controls description to reflect that.

So you mean they couldn't solve the bug and relabeled it as intentional feature? Because I can't imagine any sane person who would like this. This and the need to select materials for scooping them are the only problems I have with Horizons...and they really start to get on my nerves.
 
The SRV Throttle bug (Reverse) is actually a feature and they amended the controls description to reflect that.
Is that right? I don't spend much time in the control binding screen but I just had a gander and everything looked the same to me in there. "-100% to +100%" when set to Full Range. Nothing about sticking at zero. Or have I misunderstood?

Either way this is still clearly a bug, if for no other reason that it's inconsistent. I regularly drive backwards and forwards over the same patches of ground three or four times when collecting materials, and it seems to be a coin toss as to whether the SRV will respond correctly to rapid throttle inputs or get stuck in reverse as the throttle passes zero.

I know FD make some odd decisions from time to time but if they've reclassified an intermittent bug as a feature that's an all-time low.
 
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