Profiles for Voice Attack?

I downloaded the voice attack trial and went through the voice regognition tutorials and voice training a few times and im ready to try it in game now. Are there profiles for ED or do I have to add all the commands manually? Yes Im new to all this. Just started playing the game a couple weeks ago. Also I have a new Hotas coming friday (G X52 PRO). Should I wait till I get all the new key binds setup for that? Or does voice attack use only the keyboard commands Which I assume will stay the same even after pulling up the x52 in game profile?
 
You should only need to use Keyboard binds for your VA profiles. I have all mine set to keyboard only.
 
You really have two options... I'll partially discount a third option of using some other random person's profile, on the grounds that it will have been made to suit them rather than the way you might want to do things... Control profiles, Including voice additions, are a very heavily personal thing...

Option 1) Purchase a commercial profile that will act as a pseudo-AI crew member. HCS Voicepacks do many of these and most are voiced by sci-fi stars. There are quite a few of the more popular Twitch ED streamers who use these (such as MalForTheWin). These are out of the box complete solutions, and you can even combine multiple of them to work together. For me they are a bit chatty (and anyhow I prefer to program VA myself, to my tastes).

Option 2) Learn to program voice attack yourself. You will need to start of simply (is if I say "Lights on" or "Lights Off" press the "L" key... simple to do, and over a period of time you will build up a library of these simple commands. If you can do simple macros in other programs then it's that kind of thing...

Most VA commands would at first be engineered to press keys for you, and act ob voice commands, but they can act on or press controller buttons, or even take stimulus from other software (but that's getting ahead of ourselves, it is advanced stuff). I would recommend sticking to pressing keys from your macros as this is more simple and stable.

You are still new to the game and have a steep learning curve to get into the game, and making these simple commands could complement that learning process.

As you get more skilled in the game and more comfortable making these simple commands, you may choose to make more complex commands. Here we are moving into mpr complex things, or some simple programming rather than the most basic of VA macros that I described earlier.... You might also have learned more about keybindings and feel able to exploit a few more. An example there might be that many control schemes just have a single key or button to handle activating the frame shift drive (jumping to supercruise of hyperspace as appropriate for the situation) - you could add keybinds for just jump to hyoerspace, and another for just jump to supercruise, and add voice commands for each of those.

Then there is more that can be done, such as using another free program called EDDI that can plug into voice attack and provide some game state information into VA. For example, I have a command "Prepare for Hyper" which uses EDDI to check whether the ship Hardpoints, cargo scoop, or landing gear, are deployed (any of those would block a supercruise or hyperspace jump) and retract them ready for a jump. Note as the keybinds for those things are toggles, you need EDDI to tell VA whether, lats asy the scoop, is deployed, and only press the key if it needs to be changed.

As I say, you will have a significant learning curve for the game, and whatever you do with VA, it will need to be learned or evolved alongside that game learning.

Just one more thing, as you will be messing with keybinds, you my want tol look up the other forum posts here on backing up your keybinds, as losing your keybinds is a frequent cause of frustration for new players.
 
Thank you very much for the in depth reply. Someone should put that into a frequently asked questions area or make it a sticky.
I planned on going the HCS route and will tweak from there. Adding simple commands looks easy enough. So HCS voice packs have their own default keboard keybinds that can be placed in game? And yes Its been a steep learning curve and Im sure it will be for quite awhile. The controls section in options is over whelming to say the least. And the way some of the controls are worded make it even harder. I guess I should wait till I get my X52 pro setup. Ive heard that when I select the default x52 drop down for controls it will put the keyboard binds back to default as well. I havent changed any settings other than adding my joystick axis's and buttons to the right side of the panel but better safe than sorry I guess.

As for backing up the keybinds file, Could it be just as easy as making a copy to place on my desktop?
 
Hi there, congrats on joining ED and directly jumping into VA too lol. Terekhov made some strong points, nothing to add there. From my point of view (started ED in August and VA in October) I can say that the first recommended thing is to get a paid VA version (10 bucks) and then one of the nice HCS Voicepacks. Then I'll wait for the X52 to arrive, as a fresh start along would be the best to learn along the way, but as you're new I would not worry about that. The HCS Voicepacks come with ready-to-go profiles for a few space games (For ED the main profile is called Singularity) and afaik they bring a lot of presets for many Hotas and joysticks. I use a HotasX and I found it better to restart from fresh with that specific profile and to adapt it as I was used to before it was there, took some minutes to get things to work like I was used to but now it works like a charm. You won't regret investing that time!

As for the HCS Voicepacks I went for Alix (until now I only own that one) and it's really nice to have her aboard, as I am 36 kLy away from home and exploring the hell out of the map, alone in the black, going to places where there are no more stars on the horizon ; now I have someone to talk to lol. If you want a quick overview on how to get into VA, I'd recommend HCS's Youtube videos with ED-Streamer Malforthewin, then check out the files which come with the HCS voicepack (see end of message). Again: Take your time, it will be worth it. I now have the advantage, as I am out in the black, that I can concentrate on all the commands related to exploration, jumping, planetary landing and so on. No PVP out here, no stress, I have all the time of the world.....uh, the galaxy.

Keybinds: What's important to know is that the HCS profile just needs a specific key (example: K) or key combination (example: Left shift+right Alt+K) to be able to execute your command, no matter how complex, you won't need to remember it, the profile will do that. Just think like it has to use the keys for you in order to execute the command, while you are sitting there laid back, speaking into the mic. That means, when you are used to lower the gear with G, you can keep it like that in the left column in the keybind list. Just add another key press, or better, a key combination like for example G+Left shift+PageDown to the right column for the command to lower the gear, consider this as the VA profile's column where it can find "its" binds for that command (And no, it does not matter if your G or the profile's G+Left shift+PageDown is in the left or right column, the most important is that they are there and unique). I did this until I had bound all my keys as I wanted them to be and now I can still press G to lower the gear or just tell Alix to do it, she'll then use G+Left shift+PageDown. I hope this is not too confusing lol, but this also prevents you from triggering a command by accident by pressing a key. It's easy, keep it simple for you (press G) and complex for VA (G+Left shift+PageDown). Again: It does not matter which combination you choose, it only has to be a unique one for that specific command. When done, you can fly your ship with minimal with your keyboard and mouse.

"As for backing up the keybinds file, Could it be just as easy as making a copy to place on my desktop?" > Yes!

VA software and making your own commands: The software offers many ways to either autobind, manually bind or create your own commands as Terekhov wrote. If I were you I'd wait for that DIY step until you get more familiar with ED, VA, HCS and the software. I can tell, I am now in that phase and I still do not know all the standard commands haha. I can recommend the files "Singularity ship commands.html" (long list of commands), "Elite Quick Commands List.pdf" and "Singularity reference guide" (Powerpoint-like overview on important commands) which can be found somewhere in the HCS voicepack's folders. Ah, to launch the customizer just set VA to listen and say "Protocol override, customise my settings".

Enjoy diving into the fantastic worlds of ED and VA, have fun!

o7
 
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I found Malforthewins newest tutorials and have astra downloaded and installed and working. I just need to add some keyboard commands that are missing.
I'll just make sure all the basic commands are working since Ill probably have to redo them tommorrow when my x52 pro gets here.
 
My post above was written without any knowledge of how comfortable you were doing simple techie stuff, and I tried to cover all base there... OK, it sounds like I can talk at a slightly highrt level.

Regarding keybind files. Yes, it can be as simple as just taking a backup of the appropriate .binds file to a different folder, but there is more (and it's sensible doing this) by some simple text editing within, and renaming of the .binds file. Doing this, your personal keybinds profile name will appesr in the drop down list at the top of the bindings page. Doing this will also mean that game updates do not mess with your settings (that has never happened to me, but this forum is littered with reports of it) This post looks a reasonable guide.

Backing up keybinds etc...

I don't use HCS myself, so I can't advise as to how well managing keybinds that way fits with HCS, but at least it's something that you can consider.

Yes you are righ tin saying that the keybind descriptions are not well described. One thing to be aware of is that depending what is on screen, sometimes a particular key can have several functions. For example ome PoV hat on my X-52 pro handles moving around the UI elements when in menus, using thrusters when landing, selecting targets when fighting!!! (and othet things when combined with the pinkie trigger on the x-52 stick). I mention this both for the awareness that this is 'a thing', but also for the awareness that having multiple functions on a control. and the way that these modes overlay each other can be quite a tricky thing to get working smoothly..

Another thing to bear in mind, is that some things are better done with a mouse. For instance, the Station services manus. I can navigtate around with one of thr PoV hats and two of the stick buttons, but I also have the mouse bound and use that interchangeably. I also use the mouse for two of the more advanced scanners, and for aiming the SRV (the moon buggy) turret.

As another view of what VA can do - I'll point you to another content creator. This chap often does long streams looking deep at aspects of advanced ED stuff. He also has an extremely advanced VA setup of his own creation, and is always happy to stop mid-stream and answer any questions (at any level) about the game, on and Voice attack or VR setups... He often squirrels off in all directions on various sci-fi and techie stuff. Entertaining and well worth watching (see Malic_VR on Twitch )
 
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Ive watched malic's stream a few times and I think im following him as well. Been watching alot of ED streaming and have learned alot just by watching and have also asked questions there as well. They all seem very helpful. Didnt even know what conflict zones were till I saw a streamer in one.

I'm an old fart but pretty tech savy. Im playing on a pc I built myself for ARMA3 when it came out. I upgraded the ram and popped in a 2060 GPU and its running great again. Have been a PC gamer since the late 90's when I got into sim racing. Ive actually stopped pc gaming for the last 5 years but have gotten back into it when the pandemic started. Got into some GTA5:LSPDFR and recently got into Microsoft Flight Simulator and thats what got me into ED. Flying around is cool but sometimes you need to shoot something down too...lol. I used to play IL Sturmovic 2 back in the day but was never any good at it.

I too grab the mouse every now and then, usually on the maps. As for the starport menus I use my sidewinder FF 2's single hat switch to move around the menus and trigger to select and another button to move around the headings. Works quite well actually.

Theres a huge list of keybinds that were not assigned but the HCS tools customizer made that painless. Theres a keyboard creator inside with lots of different profiles so I just chose generic joystick and it filled in all the keyboard strokes and actually kept most of my joystick settings. I just had to go in and add a couple that were missing. It setup a profile Called HCS Generic Joystick for me to choose when I restarted the game. I believe it allows for import and export of the the profiles as well so that may be another way to back up the profile.

Im still new to this game and so far have just done courier missions to build up enough credits to upgrade my ship. Then I got the Cobra mk3 and did some bounty hunting with it but traded it in for the Viper mk3 and upgraded that and im trying to build up my credits with bounty hunting as well. I havent done any mining and havent even tried landing on any planets yet either. Finding some land based stations and figuring out how to get to them is next on the list. I've found a good area for bounty hunting I want to stay near for awhile but the 2 space stations there doesnt have any ammo or repair facilities. The one planet has a land base and hopefully it has repairs and ammo.

The Astra voice pack is working as far as normal commands even know shes a little slow on targeting for me but it just doesnt seem like its working quite right as she doesnt really respond to me like I hear in the videos. She doesnt even reply to hello which i thought was odd. Not sure if im set correct or not. Also in the videos tutorials, they say the HCS packs are pretty locked down. Does that mean I cant even go in and add different keywords or phrases to make her respond to how I talk? Am I stuck learning the exact phrases that comes with it?
 
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The Astra voice pack is working as far as normal commands even know shes a little slow on targeting for me but it just doesnt seem like its working quite right as she doesnt really respond to me like I hear in the videos. She doesnt even reply to hello which i thought was odd. Not sure if im set correct or not. Also in the videos tutorials, they say the HCS packs are pretty locked down. Does that mean I cant even go in and add different keywords or phrases to make her respond to how I talk? Am I stuck learning the exact phrases that comes with it?

Basically, yes. That's the main drawback with the HCS voicepacks - they are great (own several), very high quality & a great package, but you are 'stuck' with what they give you.

The only way to get around this is to utilise VoiceAttack's TTS functionality and program in your own responses. I ended up buying a commercial TTS voice just for this, as the ones which come with Windows are a bit American and generic. You can of course do this with a (copy) of the HCS profile, and it will work, but your voices will inevitably sound different.
 
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Im still new to this game and so far have just done courier missions to build up enough credits to upgrade my ship. Then I got the Cobra mk3 and did some bounty hunting with it but traded it in for the Viper mk3 and upgraded that and im trying to build up my credits with bounty hunting as well. I havent done any mining and havent even tried landing on any planets yet either. Finding some land based stations and figuring out how to get to them is next on the list. I've found a good area for bounty hunting I want to stay near for awhile but the 2 space stations there doesnt have any ammo or repair facilities. ..
That sounds like a fiarly sensible start... What new players often fail to recognise is that there is no thing in ED that means that you've "Won the game". It's easy to think that getting a load of money quickly, or getting into the bigger ships quickly means that you are 'winning', all that it really means is that you have access to ships that you do not yet have the in-game experience to know how to equip or use properly. The fun is in playing the game, and that fun can had in the small ships as you learn the game mechanics and build experience. Shortcutting that learning process can lead to issues that inexperienced player blame the game for.

For instance, You've already realised that combat zones are a thing.. You can choose to go there or not. I was months into the game before I bothered. The same with mining.... There are several of these main game loops, many different kinds of missions, other smaller game loops (signal sources for instance) ... I'll throw another thing into the pot that you'lll have heard of but probably not touched... "Engineering". Of course, players do engineering in order to tweak the performance of their ships, and they often impatiently moan about the tasks they have to do to get access to the engineers who can perform these tweaks. Standing back and looking at the whole thing, the unlock tasks for the engineers will put you into contact with many of the main game roles..... For example for Felicity Farseer (who makes your Frame Shift Drive jump further) wants to see that you've travelled a bit - she was a famous explorer, she cares about these things!!!! So you will get her attention by flying a few hyndred LYs away.... Tod 'the blaster' McQuinn will improve some weapons... He wants to see that you've done some bounty hunting... Other engineers might want to see you've done some smuggling, or ordinary trading, or mining..... Once you feel ready, you can start down the engineering path and expect to be steered to engage in all of these varied gameplay styles...

What I'm trying to say that there are many things to engage with.... Learn them individually well, no need to immediately do something immediately, just because it's there.

In terms of landing on planets....... Very briefly, as you approach a landable planet (in supercruise), a new HUD will pop up... On the RHS, the HUD will show your altitude, with a couple of levels marked... One is "OC" (orbital cruise) and one called "Drp" for Drop from supercruise...between those two levels orbit the planet until your target as about 35deggrees down angle... Fly that 35 degree slope. As you pass "Drp" you wil transition to a 'Glide' which will continue until a few km above the surface (or until you flatten out your approach angle to much).... Once you are near the station, you request docking in much the same way that you do for a space station or Outpost. A couple of gotchas.... There is a vertical speed indicator on the right of this extra HUD as well... Ensure that when crossing the OC or Drp levels, that your vertical speed is NOT in the red!... (The vertical speed will be in the red through out the glide phase - that is OK)... Also Right at the bottom of the planetary landing HUD is an indication of the current G that the planet is attracting the ship with. This G value will grow s you approach the planet.. Below 0.5G should not be an issue. Upto a 1G is not an issue but requires awareness, above that take increasing care landing. A new player might for intance find a 2G planet challenging...

Anyway that's enough for now.... It's easy to get overloaded with new stuff art this stage (but landing was worth talking about)
 
Hi there, well, as you and I can see, it's the community what makes ED a great game. ED ist not self-explaining at all, the learning curve is real and as Terekhov said,
Shortcutting that learning process can lead to issues that inexperienced player blame the game for.
, that's 100% true. Don't play this game like it has and end or a goal to achieve, you are now living and working in space haha. Everything takes time, and yes, some or many complain about the never ending grind, but hey, at least you can set your own short-term objective (eg. I want to improve my ship's FSD jump range, so I have to check out what Farseer needs to get me there etc.). If you don't want to do that, that's fine, you can do someting else or just fly around and admire the beauty of space #sandbox

Voiceattack: It seems that you're doing the right things, looking online, reading stuff and diving into it. It's like your first minutes in ED, they give you a ship an a station and now, go out and play.....and learn lol. Old fart: Welcome to the club ;) HCS voicepacks: Until now I did not make use of all the predefined commands, I am happy with what they come with until now. You wrote "She doesnt even reply to hello which i thought was odd." > I have to say "Hello crewman Alix". Another example which you'll find in the files I indicated in my first reply ;)

Sorry for deviating from the intital topic now hehe:

Landing: Terekhov's description is all you need to know (well done, sir). Before approaching a planet, always check the G's of the planet on the system map. Or you will end as I did, you think about that AFTER entering orbit and then you find out that the planet not only has nice rare materials and geo/bio locations, but also 2.5 G. For a noob like me this can mean "welcome to the rebuy screen" haha. The same rule applies here: Take your time. But as you're coming from Flight Simulator, you know that landings need a proper approach sequence.

Playing the game: Choose a home station and stay there for a while. Doing more stuff in that region can help you to earn more credits for missions. Additional to this, I now have a feeling that I need to return "home" in the future, where my ship/modules are stored, where I "grew up", in the Ehecatl system. Don't ask me why, but for now I call it Home. Mining is great to make money, but do not focus on getting millions and millions in the first month. It should be a short-term objective only to get better stuff on your ship, not the best and most expensive ones. That's for later, or never. My best ship (out of the 2 I own at this moment) right now is the Krait, a medium ship, and I think I'll stick with it. I did a LOT of transport missions and it was nice to plan your trips and to take on multiple missions, so that you had to organise them in an efficient way, to prevent double trips and to make money in an efficient way. This can be addicitive, you have been warned. My first ship was not a fighter but a Type-6, then I sold it and got a Keelback, those made me rich (noob level rich) with transport missions and some mining. It was relaxing and nice to see a slow but steady progress until I could buy my third ship, a Krait, which let me do some pirate hunting while doing transport missions with a bit more cargo space. Then I sold my Keelback, kept the Krait (started playing around with engineers) and got my Asp Explorer, and now I am out in the black, making millions with exploration and being away from all the bubble stress until the Horizons release ;) The money is nice, but I am out here for exploration and something called the DSSA (Deep Space Support Array), a community-driven network of fleet carriers, which spread out all over the map to act like gas stations for explorers, who want to explore the map so that the community can discover more systems, planets and other stuff. I really like that idea and it's another beautiful demonstration of the ED community's motivation. Frontier (the devs) are quite spoiled with that community, which keeps this game alive and I will play it for years, I am very sure about that.

PVP/PVE: I am hardcore PVE, I wanted a game to, as you said, shoot something down from time to time, but I have no interest in PVP at all. That's my way to play ED, everybody can choose if he wants to do the stuff I do or to become a badass pilot, armed to the teeth etc. If you do it correctly and you're not explicitly looking for trouble, the only danger will come from bored players who are just there to give you a hard time with their overpowered ships. Don't let them frustrate you, since August I did not meet that many players in Open Play, but one shot me down at Farseer (Deciat system) while landing. Idiot. Ganker. He was just camping there to shoot other players, nothing to do, with his nicely modded ship, his time and his billions of credits. He has nothing else to do in ED, it's a pity, and he'll miss all the other stuff, as Terekhov said. ED is more than that s***. Tipp: Go to Solo Play for those locations, at least to land and to take off, but I'd keep it to 90% Open, the rest in Solo. I joined a PVE group after getting shot down and there are 10k players in that group who just want to stay out of that, in my view idiotic, way of playing ED. Yes, hardcore PVE'er here, told you lol. Since I left the bubble in September, I play all the time in Open, no players here, 36kLy out in the black. Ah, yes, crewman Alix is here, too ;)
 
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Btw: I added the HCS PDF "Singularity reference guide" to the useful documents in my first post (Friday), forgot to mention that one.
 
Basically, yes. That's the main drawback with the HCS voicepacks - they are great (own several), very high quality & a great package, but you are 'stuck' with what they give you.

The only way to get around this is to utilise VoiceAttack's TTS functionality and program in your own responses. I ended up buying a commercial TTS voice just for this, as the ones which come with Windows are a bit American and generic. You can of course do this with a (copy) of the HCS profile, and it will work, but your voices will inevitably sound different.

Actually it looks like you can change and add your own voice triggers. I've done a few already but figuring out where to place your triggers and place the brackets and semi colons is still a little confusing. Ive still not been able to just say Hello without using CREWMAN in the sentence. But I was able to get astra to start talking by just saying WHAT'S UP?

Here is a video I found showing how to edit the voice triggers inside the customizer.

Source: https://www.youtube.com/watch?v=RyDP-fwcbDI
 
Hi there, a lil' headsup for HCS-fans: HCS is giving away the "Kate" voicepack to celebrate the free ED-download in the Epic Store, go grab your free download now. Just go to the HCS store then to the Kate voicepack, there you'll find a code to use at checkout. Have fun :)
 
I got the free KATE pack and also picked up the ALPHA pack as well with the black friday sale. Looking forward to getting my new crew setup with ASTRA and see how well they work together.
 
The more you do the voice training the better it gets, do the keybind report too, if there’s any missing it will affect performance. Don’t CQC with it on, it’ll drive you mad!
 
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