Since David's progress update and news message (12th July 2021) it would be interesting to rate how we think FDev have performed with regards to David's promises.
A small reminder of it here:
Marks out of 10 for each (1 = poor; 10 = Great):
A small reminder of it here:
As you may remember in our recent development article, the significant amount of updates and development effort that has been done to fix and improve issues since the launch of Odyssey has meant work on our console release has not progressed as quickly as we had hoped. What’s more, we can see that the strides we have made through the last five major updates are positive, but we must continue on with this progress to give the experience that you and we expect on PC.
With those things in mind, we have spent a lot of time discussing and re-evaluating our previous plans and we have made the decision to prioritise the core PC experience for Elite Dangerous. Ultimately, we believe it is right to focus our efforts on the core Elite Dangerous Odyssey experience for the platforms that we have released on, before opening up to more. We know that the work that we do to improve players’ experiences of Elite Dangerous Odyssey on PC will benefit other platforms in the future, but the dates and details of the console platforms are going to change. We do not want to rush into confirming any dates or changes this has on our console release, as we must remain fully focused on the core Elite experience. Only when we feel that the foundation of the PC release is solid, will we be able to re-lay our console roadmap on top.
Elite Dangerous Odyssey is an important step on a complicated journey, and we must get this right, before we can consider moving on to these new platforms.
So what does this actually mean for Elite Dangerous and Elite Dangerous Odyssey?
It means that we will see more game updates over the coming months. We will continue to work through Issue Tracker, fix bugs and improve performance, but we will also be able to explore and add additional features, content and improvements into the game.
We will continue to give open monthly development updates where we discuss WIP content, challenges, the issue tracker and more. We know that the previous levels of detail for the roadmap and developer update have not met expectations, but we are grateful for your patience while we shift and adjust plans, in the face of such clear feedback
Marks out of 10 for each (1 = poor; 10 = Great):
- Kept to their word (delivered fixes/content as stated) - development team
- More communication - community team
- More open/honesty in the communication - community team
- Work in Progress announcements - community team
- Transparency with Elite roadmap
- Issue tracking
- Bug fixing priorities (involving forum users/player base)
- Odyssey performance related issues
- Planet generation issues
- Lighting issues
- Loss of graphic fidelity compared to Horizons (eg Ship effects such as cockpit fogging)
- Odyssey bug fixes
- Horizons bug fixes
- New content (eg SRV/Mission types/Fleet Carrier interiors)