PSA: 13th Legion Rules of Engagement

I've never understood people who roleplay imperial pilots, with their stance on slavery. I mean, it's slavery. You might want to look it up

For the same reason people RP as bounty hunters and pirates. Or play a game where you can shoot things in a space ship to begin with...

'cos you can't do it in real life.

I personally "never understood" people who take issue IRL with the choices someone makes in a game.
 
For the same reason people RP as bounty hunters and pirates. Or play a game where you can shoot things in a space ship to begin with...

'cos you can't do it in real life.

I personally "never understood" people who take issue IRL with the choices someone makes in a game.

Sorry, wrong door, I meant to head to solo, what was I thinking
 
Purposely going out of your way just to ruin someone else's gameplay just because, just shows that you're a bit of a dxxk in game and likely in real life as not many normal people would take pleasure in doing something just to upset someone.
Griefers in games always strikes me as the weedy kid who cant get away with being a cockwomble in real life because he'd get his face smashed in

But again, you're the kid sitting in your room watching pixels on a screen, drawing conclusions about a person in real life from that and building up anger over it. Aside from the fact you aren't always aware of a murderer's motives, it's frankly still lower than anything anyone can do in-game.

Push aside any pre-judgement of any kind towards any playstyle and remember you're playing a game. Getting worked up over what happens in it because "that person's clearly a sociopath" is only building a bridge to yourself becoming a judgmental individual of equally questionable moral value, and excusing yourself from in-game fault at the same time.

Sorry, wrong door, I meant to head to solo, what was I thinking

Sure, that was related, but while we're at it...bye and see you never :D
 
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Sorry guys for deleted posts. Don't quote people who are breaking the rules, its easier just to remove the posts in their entirity. Report them and move on.
 
But again, you're the kid sitting in your room watching pixels on a screen, drawing conclusions about a person in real life from that and building up anger over it. Aside from the fact you aren't always aware of a murderer's motives, it's frankly still lower than anything anyone can do in-game.

Push aside any pre-judgement of any kind towards any playstyle and remember you're playing a game. Getting worked up over what happens in it because "that person's clearly a sociopath" is only building a bridge to yourself becoming a judgmental individual of equally questionable moral value, and excusing yourself from in-game fault at the same time.

I'm not a kid, but i take that as a compliment :p
I can draw conclusions in real life because it is relevant to real life.
griefing is the videogame equivalent of frying ants with magnifying glasses and torturing cats.
Find someone helpless and pick on them.

Piracy is not griefing, pvp is not griefing etc, thats all true.

There's enough clues in game to be aware of motives, if I'm carrying cargo and the thargetting ship has a cargo hold, then yeah its piracy. If its a cg and I'm targetted its a blockade. If i'm in a combat ship and they open fire they want pvp. thats fine.
Getting enjoyment out of purposely targetting a newbie in a hauler who is obviously trying to make initial credits with an engineered A spec'd battleconda may be your cup of tea. But it speaks volumes about someone's personality that they find enjoyment in picking on people weaker than themselves for no reason. Yeah you can do it, and i accept that, just like you should accept I can think that the person who does that is a sad individual in real life if that is how they get their kicks

I'm not raging about it, I just despair that targetting the helpless is what passes for "entertainment" in games these days for some people

I prefer something a bit more competitive myself.

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Sorry guys for deleted posts. Don't quote people who are breaking the rules, its easier just to remove the posts in their entirity. Report them and move on.

oops sorry
 
I'm not raging about it, I just despair that targetting the helpless is what passes for "entertainment" in games these days for some people

The main thing is that if you can judge whatever finds someone else as right or wrong, again...you're taking things too far for a game. You don't know the motivation to start with; some Empire factions are really quite serious about systematic elimination of Fed ships or ships in certain areas of Fed space. But for even those that just enjoy blowing things up....there's often more structure to it than first appears, and a different kind of satisfaction for them. I remember watching a random vid of someone blowing up a trade T9 because it was flying unshielded in Open - I'd go as far as that being a valuable lesson, and certainly more enjoyable for the teacher than the pupil :D

Ultimately...I have more trust in anyone enjoying themself, no matter how the hell that may be, than someone that comes to ED with the mindset of analysing the psyche of players based on how they behave in an environment intended to let their imagination run riot.
 
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The main thing is that if you can judge whatever finds someone else as right or wrong, again...you're taking things too far for a game. You don't know the motivation to start with; some Empire factions are really quite serious about systematic elimination of Fed ships or ships in certain areas of Fed space. But for even those that just enjoy blowing things up....there's often more structure to it than first appears, and a different kind of satisfaction for them. I remember watching a random vid of someone blowing up a trade T9 because it was flying unshielded in Open - I'd go as far as that being a valuable lesson, and certainly more enjoyable for the teacher than the pupil :D

The bit you describe as Empire aligned ships eliminating Feds, thats what i wouldnt call griefing. In game reasons and all

Destroying a trade T9, it depends. I would have stolen some cargo or something else and then chatted to say, dont fly undefended in order to teach a lesson.

Blowing it up and saying nothing doesnt teach any lessons other than there are some sad cases out there. You could say its teaching a lesson, but alesson isnt taught by actions alone and its a weak justification if they havent actually said anything.

Cant see what enjoyment you get out of destroying an unshielded T9, pretty much is shooting fish in a barrel, except the barrel of fish has better chances of dodging.
Unless you're doing it to utilise BGS, in which case a simple explanation would go a long way.

Hey this is just my opinion, I'm not saying I'm definitely right.
You could say I'm being judgemental, but I haven't really been proven wrong over the years with the actual individuals, I have met or spoke to out of games. Still makes me judgemental i guess.

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Just want to add, that all this opinion of mine is down to the lack of consequences for crime in game

As soon as something meaningful is added then I will be changing a lot of my perceptions
 
The bit you describe as Empire aligned ships eliminating Feds, thats what i wouldnt call griefing. In game reasons and all

My point though being that I suspect many, many players don't even try to consider the murder could have been motivated in some way. The default mindset seems to be "I was killed by a CMDR that said little or nothing therefore I was the victim of a mindless attack", and never "okay so I was killed by an iClipper, and I'm in a dropship. Perhaps he was a strongly Empire aligned roleplayer".

It's shown itself before in threads where someone complains about having being "griefed" and yelling insults/warning, only for the "griefer" to to come forward later in the thread and say "er...excuse me, you were aligned to a major power and in my opposing power's territory".

Oh yeah, that'll do it.
 
My point though being that I suspect many, many players don't even try to consider the murder could have been motivated in some way. The default mindset seems to be "I was killed by a CMDR that said little or nothing therefore I was the victim of a mindless attack", and never "okay so I was killed by an iClipper, and I'm in a dropship. Perhaps he was a strongly Empire aligned roleplayer".

It's shown itself before in threads where someone complains about having being "griefed" and yelling insults/warning, only for the "griefer" to to come forward later in the thread and say "er...excuse me, you were aligned to a major power and in my opposing power's territory".

Oh yeah, that'll do it.

I dont deny what you are saying here.
The term griefer gets chucked around too much

I used to be a solo player, then I played Mobius, then I started dabbling in open.

On my first Open play, i was engineering some weapons in my newly bought Vulture. Well I was actually checking what I needed.
As I left, I got interdicted by a Fer de Lance who opened fire on me. He clearly had engineered weapons and I was in a half stock vulture, so i didnt even try to fight, I just worked on some evasive techniques and got out of there to hide.
I've seen similar encounters described as griefing. And I admit to feeling quite indignant when it happened to me, but then I thought about it.

We're in a system for engineering weapons, we both were in combat ships, this guy probably wanted to test his new build in combat. I just felt sorry I wasnt able to provide the test he wanted.

I dont believe in mindlessly labelling someone, I do like to think of any context behind the encounters I have, but as you say, many others do not
 
You know what I did as soon as the premium ammo bug was fixed? I acquired more mats for reloads. If one knows where to find mats, the difference between having to acquire mats for reloads and not having to acquire mats for reloads is essentially insignificant.




Indeed. Any ammo based weapon could have the effect applied and it would remain permanently. So take a 5x multicannon FdL build, that's 30% increase on each and every gun. Adds up pretty fast and takes heavily engineered guns and turns them into magic wands basically. Supposedly fixed now.
 
I have to ask then did you post your ROE here and now as a warning that your group intends to disrupt the community event and this is an attempt to make it into a role play thing? The reason for asking is that we have seen the SDC do almost the very same thing as this, yet here you are acting like your own worst enemy.

You ask if they posted this for intention to make a roleplay thing for a plan to what you say "disrupt" the event. Isnt the event either to kill or protect Salome, so anything anyone does is not a disrupt but event meant to be played as intended? You may not like PVP but not everything they do "disrupts" as you put it. You don't need any RP justification to kill Salome as either she dies or makes it depending on whose side is better..

To be honest I would rather have a vasectomy with a chainsaw than ever agree with 13th on anything, but your attitude in your post is ridiculous with the way it was worded.
 
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I have to ask then did you post your ROE here and now as a warning that your group intends to disrupt the community event and this is an attempt to make it into a role play thing? The reason for asking is that we have seen the SDC do almost the very same thing as this, yet here you are acting like your own worst enemy.

See that is the thing

Galnet has made a big thing on Salome and crew being Wanted Criminals with a Bounty on them.

How is it disrupting a community event is the Narrative pushes it as a Who will be loyal to the Empire, who will side with Salome ?

It is a role play event to begin with, with sides to be taken.

I will be there, to side against Salome as she and the COR are known enemies of the Empire, and I dont see that is disrupting the event.

You cannot put up the lore of Salome being a fugitive and the Empire putting a Bounty on her, then say, well no you are not allowed to actually follow that story path of people trying to collect it.
 
13th Legion of Pirates?

So I just had a pretty nasty run-in with several Commanders of the 13th Legion in the bounty CG. I am a neutral pilot, but have previously worked for the Empress (I have two imperial hammers and the Imperial rank of Serf to prove it). Before I knew there was a blockade, I was interdicted while hunting bounties, THEN told there was a blockade, and then when I submitted, thinking noble Imperials would be civil about the whole thing, they started blasting me straightaway!

It was only when I hurriedly sent a message telling them that I was an Imperial sympathizer that they let me go, but they remained pretty hostile. Might want to reign in your members a bit, lest they gain a reputation as ruthless and indiscriminate pirates. I respect the Empire and the 13th Legion (which, aside from my mortal danger, is why I left peacefully), but this is a bit too much aggression toward non-hostiles.
 
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