A ship builder, outfitting and comparison tool for Elite Dangerous
s.orbis.zone
So once combat begins with a cyclops am l tied in or can l just high wake out?
I'll be solo so any tips would be fab. Watched all your videos Kate and its scarey. So don't wanna die in seconds.
Once you kill one how do l get paid?
Thanks in advance.
o7
Hi Dragsham
I will answer in order:
Yes you can leave a thargoid fight at any time but Interceptors mass lock you up to 5km away - this is one reason a ship with a speed of over 530ms is recommended as basilisks move that fast. if not, jut perform a flyby of the goid as they are slow to turn and to accelerate
if you are inexperienced the best advice i can give is to keep your ship cold with heatsinks (firing one every 10 seconds) and split your gauss cannons to avoid spiking
temperature over 20 percent when firing under heatsink cover - with cyclops it only takes a few successful shots to exert and destroy a heart
try to move laterially (vertical/side thrsuters) as much as possible instead of the jousting common with FA ON flight. FA ON orbiting is dooable, many of our top AX pilots at AXI fly this way, using mostly downward thrust instead of the usual combat techniques relying on forward throttle of human combat works best
and finally when you kill one, the reward is a combat bond redeemable at any station with a combat bond contact
good luck on getting your first Cyclops kill CMDR

and if you require any more focused help please come visit us on the AXI discord!