PSA: How to find out where the colonisation ship will go

There is a little flag on the system map indicating where the primary station will be placed.
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I was lucky in choosing a simple system where the last planet was just 5,000 LY from the system sun. There have been cases where people chose large complicated systems and ended up 50,000+ LY away.

Then they chose a Coriolis as their first station to build 😬
 
I was lucky in choosing a simple system where the last planet was just 5,000 LY from the system sun. There have been cases where people chose large complicated systems and ended up 50,000+ LY away.

Then they chose a Coriolis as their first station to build 😬
Our Orbis 49k Ls from the star is 75% done. Would be probably be finished by now if it weren't to the rather interesting flight.

The approach flight with double heat sink SCO and a rather challenging gravity environment. Colonization ship is at a ringed Iovian with a moon within a double Iovian system.
 
I was lucky in choosing a simple system where the last planet was just 5,000 LY from the system sun. There have been cases where people chose large complicated systems and ended up 50,000+ LY away.

Then they chose a Coriolis as their first station to build 😬
My first claim was 100kls away.

Luckily all I had to do was just go back to the colonization contact and rescind my claim. -25 million credits but who cares about that?

Also on topic, I am pretty sure that when you're selecting the system, right on the screen where you confirm your claim it tells you the position of the colonization ship/station, though using the system nomenclature (Like it'll orbit star A or planet A3) rather than having it visualized.
 
Is it possible to have multiple stations orbiting the same body? I know there are examples in existing systems (such as the three stations orbiting Earth), but does the new colonisation process allow this?

If not, what happens if you're going to start with an Outpost but have a prime site earmarked for a future Orbis, and the colony ship appears where you wanted to put the Orbis?
 
Is it possible to have multiple stations orbiting the same body? I know there are examples in existing systems (such as the three stations orbiting Earth), but does the new colonisation process allow this?

If not, what happens if you're going to start with an Outpost but have a prime site earmarked for a future Orbis, and the colony ship appears where you wanted to put the Orbis?

Yes you can have multiple sites orbiting the same body. The slots are predetermined though, and a lot of the time they only have 1 spot.

As for what happens if that spot is used up by the colonization ship? Well tough luck, that's where the station will appear once you're done. As far as I know you can't destroy stations so that spot will be forever occupied by it.

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My first claim was 100kls away.

Luckily all I had to do was just go back to the colonization contact and rescind my claim. -25 million credits but who cares about that?

Also on topic, I am pretty sure that when you're selecting the system, right on the screen where you confirm your claim it tells you the position of the colonization ship/station, though using the system nomenclature (Like it'll orbit star A or planet A3) rather than having it visualized.
If you have visited the system beforehand (recommended) and scanned it, the system map will show a little flag where the primary station will be built (i.e. where the colonization ship will arrive).
 
Alternatively, if you don't want to look for the little flag, pick what you feel would be the most inconvenient or unsuitable spot in the system, and you can bet that it is the the place where the ship is going to appear.
I had that feeling when I visited a friend's colony claim and found that not only was the primary starport at the secondary L class dwarf from a main M class (with no bodies) 90k ls away, but it was also at one of the furthest frozen rocks it could find (planet 6 out of 7 or 8).

Conversely, it went right where I expected it to go on my own first claim, a lone high metal content world orbiting a T Tauri star in a trinary system (B and C binary pair at 55k). Not the most convenient location at 4.5k ls but reasonably workable. I probably won't put any major facilities into the slots of the binary pair however. Outposts at most.
 
The randomness is pretty silly to me, at least give a choice of a couple points. I got lucky as I did get the last spot in the system but that's only 3k away. I still would have rather had it closer, my squad ended up 17k again not terrible but not great (Yes 3.6 Roentgen) but I've saw one person with 500k! I would have dumped that system right away.
 
How random is it?
My second system suggested a rock around the only gas giant, there were lots of planets in closer orbits to the star, but they were really small ones, so it probably went for where there were more ring resources nearby, etc.

Anyway, first station is likely to be an outpost to establish a foothold (especially if orbiting a secondary star/brown dwarf), and the more elaborate/huge orbital ports can be put around a planetless primary star later on.
 
The randomness is pretty silly to me, at least give a choice of a couple points. I got lucky as I did get the last spot in the system but that's only 3k away. I still would have rather had it closer, my squad ended up 17k again not terrible but not great (Yes 3.6 Roentgen) but I've saw one person with 500k! I would have dumped that system right away.

If building an Outpost, having it 500k lightseconds out wouldn't be a huge problem for someone with a Carrier, as everything you need will fit in one load, and the Carrier could jump straight to that body.

It will be more of a problem for future players, who will get missions with that outpost as the destination. Rather like the current situation with missions to Hutton Orbital. You'd effectively be griefing other players.
 
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