This has been bothering me for a while now, and I'm sure what I have to say won't be new to a few of you. Lots of people, as individuals of the community, have complained about literally every single design choice that has conceivably been made or not made. 10% module tax is unfair. Free module sellback is terrible. RES farming is broken now. Trade is OP. Trade isn't good enough. Repair costs are ridiculous. Repair costs are too low.
Now it's not a surprise that people like to complain. Heck, it's important since this is a continuous project and all. And I should preface this by pointing out that I like the community as a whole....very intelligent and friendly for the most part, although not without its share of complainers. Lots of people come up with reasonable explanations for why they think a feature should be changed/removed/added. Many others just vomit opinions and state rather assuredly that FD ruined "our game" for us. All par for the course really.
From what I can tell, the community has been heard - the majority of FD's design decisions and choices thus far have been pretty spot on, although far from perfect. This is essentially the first early access game that I've failed to truly get bored of, and that's because despite being incomplete, the gameplay is fun and engaging if you let it be. Their vision of "blaze your own trail" holds true, although again it's far from complete. I have done what I wanted, including piracy, smuggling, hunting, exploring, trading, missions, war, grinding, insurance fraud, and generally faffing about. It's been an absolute blast and I won't stop for a long time.
I feel I have a pretty firm grasp of what is actually fun in games. Some choices are down to personal preference, others are immutable constants (and it's hilarious to see people argue against these constants.) Frankly, I don't understand all of the balanced and fine lines involved here...but based on FD's performance thus far, I trust that they do, and that they're listening to the community and ultimately producing a good game, getting better and better all the time.
So by all means, if something doesn't sit right with you, please post about it. FD will give it the appropriate attention as they always do. Just know that the end result is going to be a good game whether you think so or not.
/rant
Not bad for a (rant), and I don't say that lite'ly. +1
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I think the key to making an enjoyable game these days is to have emergent gameplay, you don't have to look very far to see how successful a game can be if it has mechanics to facilitate emergent gameplay, and on an open ended online game which is as big as Elite, IMO; it's verging on criminal to not allow any emergent gameplay.
I bought the game knowing that there were improvements coming in the future, I just didn't know at the time that FDev seem to be illergic to emergent gaming mechanics. If I had, I would not have purchased it in the first place, especially considering the high price. I just stick around in the hope that they might finally add something worth playing because besides Star Citizen; this is the only game I can see a massive potential in, beginning to think I am crazy for thinking that.
Ok Kiblams; what does 'emergent' mean to you?