PSVR on PC

Does anyone use PSVR headset on a standard PC, or know if it can be done? I'm very tempted to get PSVR for my PS4 for gaming, but I also do 3D design as a hobby, so if I could utilize PSVR on a PC for this purpose, that would be an extra bonus.

To make this on-topic, is VR support application-specific? In other words, does Elite Dangerous need to support PSVR on PC in order to for it to work with the game, or is VR more like a monitor that "just works"?

Thanks!
 
I’ve tried it, and to be honest, it’s not the best. The lower resolution of the PSVR made text appear blurry for me. It did however convince me to pick up a PC vr headset which are higher resolution than the PSVR

You will need to bind a recenter hmd to your hotas/controller — i Found myself pushing that a fair amount due to PSVR gyro drift.

PSVR is pretty cool on the PS4 I have a pro and for games with less text, it works great. Elite is just a very text heavy game, and I don’t want to be straining my eyes trying to read it — that side of things too a lot of tuning on my old pimax BE and now on my Rift.
 
Last edited:
I tried too and the big problem is tracking, low res yes but rgb panel, less door effect, chromatic aberration and godrays. More or less same resolution because you can increase supersampling.

If you go for it because you have ps4, do it.

I have trinuspsvr key that I can sell half price if you want
 
Last edited:
Thanks everyone! I just learned there's at least one 3D "paint" app coming to PS4 with the ability to export and import models. If I'm able to convert Sketchup files from my PC to this or a similar PS4 app, that would be the best of all worlds for me (I actually prefer designing on a regular 2D screen).

Either way, I gave into temptation and pulled the trigger, so soon I'll be able to see what all the VR hype is about :D
 
Enjoy. There are some cool VR titles on the PSVR anyway. Skyrim, Farpoint and Tumble are highly enjoyable and it’s totally worth picking up a copy of battlefront to get access to the Xwing rogue one mission DLC
 
Does anyone else have any opinions or suggestions for this?

PSVR is currently on sale... and a huge part of it is my desktop is underpowered for a fully fledged pc setup (1060).

The main questions i guess i would have are:

- Is the setup with trinus VR stable and working?
- Is the reported lower resolution of the psvr unit dramatically worse than the pc kit?
- For anyone using it, are you actually happy with the experience and prefer it over a monitor?

I do have a ps4 pro so will be using it there too, and a x56 for controls.

Thanks for any advice. Very interested to hear any opinions.

EDIT: Just found this.. is that what its really like? The resolution looks fine to me? I've got 2 hdmi ports on my card if that's a factor.

[video=youtube;dHmWmmPEwKQ]https://www.youtube.com/watch?v=dHmWmmPEwKQ[/video]
 
Last edited:
Does anyone else have any opinions or suggestions for this?

PSVR is currently on sale... and a huge part of it is my desktop is underpowered for a fully fledged pc setup (1060).

The main questions i guess i would have are:

- Is the setup with trinus VR stable and working?
- Is the reported lower resolution of the psvr unit dramatically worse than the pc kit?
- For anyone using it, are you actually happy with the experience and prefer it over a monitor?

I do have a ps4 pro so will be using it there too, and a x56 for controls.

Thanks for any advice. Very interested to hear any opinions.

A GTX 1060 works well with VR, I have a GTX 970 and it's not bad with the proper choices in the setup screen. Also, the Windows MR headsets are a good value and some seem to think they (with the exception of the Samsung) are not as demanding as the Rift or Vive.
 
A GTX 1060 works well with VR, I have a GTX 970 and it's not bad with the proper choices in the setup screen. Also, the Windows MR headsets are a good value and some seem to think they (with the exception of the Samsung) are not as demanding as the Rift or Vive.

Thats good to know, i honestly thought it was. Then there's the 500-900$ price difference in aus for the htc kit, and im not sure if im going to get motion sickness or not. Yeah i would like to try it out as cheaply as possible as well. I know its a different league, but the only vr ive tried is the samsung tracking headset for phones, and while it worked alright i had to control myself not to puke on the rollercoaster demo.

Thanks for any opinions.
 
I don’t think the video is what you actually see on the psvr.

Honestly, even though I have a psvr and ps4 pro, I only play VR using my Rift these days, and hopefully my Pi8k soon!

I did try Trinus and found the tracking and fidelity of text to be not so good, but it convinced me to pick up a dedicated PC headset.

I would recommend getting a Rift or Windows MR. if you buy from amazon, their return policy is pretty good
 
Thats good to know, i honestly thought it was. Then there's the 500-900$ price difference in aus for the htc kit, and im not sure if im going to get motion sickness or not. Yeah i would like to try it out as cheaply as possible as well. I know its a different league, but the only vr ive tried is the samsung tracking headset for phones, and while it worked alright i had to control myself not to puke on the rollercoaster demo.

Thanks for any opinions.

If you already the PSVR and it won't cost much to try it out, then I'd say go for it. Otherwise the Lenovo MR headset gets some decent reviews and is priced decently. Be for warned... VR is as addictive as crack and you must feed the habit!
 
Does anyone else have any opinions or suggestions for this?

PSVR is currently on sale... and a huge part of it is my desktop is underpowered for a fully fledged pc setup (1060).

The main questions i guess i would have are:

- Is the setup with trinus VR stable and working?
- Is the reported lower resolution of the psvr unit dramatically worse than the pc kit?
- For anyone using it, are you actually happy with the experience and prefer it over a monitor?

I do have a ps4 pro so will be using it there too, and a x56 for controls.

Thanks for any advice. Very interested to hear any opinions.

EDIT: Just found this.. is that what its really like? The resolution looks fine to me? I've got 2 hdmi ports on my card if that's a factor.
Your computer should be fine enough for VR. However, instead of buying the PSVR; I highly recommend you get the mixed reality headsets since they are currently on sale. I just bought me a Lenovo Explorer on Amazon for $240. Microsoft store is selling it for $199. Though, if you own PS4, PSVR; it's a no-brainer since you could potentially game in both.
 
I’ve heard the Lenovo is good. I had the Samsung but returned it because I could not find the sweet spot, and ended up getting a rift on Craigslist to tide me over until my pimax. It’s super addicting though. I’ve since built out a whole room scale with the rift, 3D printed custom lenses and vinyl colors for my sensors. Skyrim just went on sale on steam so I picked it up. I already tried it on psvr and I have to say the pc version is much better. The controllers alone make it a much more immersive experience. If you’re not sure about vr. Amazon might be a good idea, because they have an awesome returns policy.
 
Thanks for all your replies.

Took a look at windows mr headsets.. sadly these are not on sale in aus and only available for 1k from amazon. Might have to go psvr. Also windows 10, i don't go there yet.
 
Thanks for all your replies.

Took a look at windows mr headsets.. sadly these are not on sale in aus and only available for 1k from amazon. Might have to go psvr. Also windows 10, i don't go there yet.

WMR headsets are way too expensive in Australia. Also, if you bother to read steam reviews, a lot of people are complaining about issues with games claiming to support WMR. A lot of people also say they're having issues remapping buttons due to the controllers not being of a standard design.

I already had move controllers from my PS3 so $329 AUD from JB HiFi for the HMD, camera and two games was too tempting.

I've got a DK2 and I can say that the screen door effect on the PSVR is almost unnoticeable. Having used the DK2 on my G1 GTX 1080, I can honestly say I wasn't that impressed by the Vive except from the room scale perspective. From what I can tell ... if you have the power to spare there are tweaks you can make to get things like text to be more readable but ... the screen door effect on the DK2 is pretty intense when you do notice it (you can put it out of mind quite easily most times).

I'll be testing the PSVR on my PC when the Nolo tracking system arrives. I actually bought Nolo for my DK2, to give it some functional controllers and tracking and with any luck breath some life back into it ... and maybe to play around with gearvr/oculus go/riftcat. Now I'll be also using it with the PSVR.

My brother has the CV1 (and oculus go), I have the DK2, I've used a Vive and I own the PSVR (not on the pro). If you just want VR and you're not after a 4K cinematic experience (which really doesn't exist outside of the Pimax 8K) then for $329 AUD + like $60 from EB for two used move controllers ($30 something a piece) ... just do it. The free game Rec Room is cross platform and will let you play with any friends you have on other ecosystems. I can't yet vouch for how good PSVR will be on PC but from what I have gleaned, if you get the settings right and your PC is powerful enough, it's not far off other dedicated PC solutions.

As for positional tracking, without Nolo you can use the PS Move controllers with an Xbox Kinect using Driver4VR but I think to track the headset you need to DIY a glowing ping pong ball or have a third move controller strapped to the headset. I'd go the ping pong ball but it's not ideal. Not sure if it is worth getting Nolo specifically for the PSVR at nearly $300 AUD.

The PSVR has it's issues, primarily the small FOV, low res and the mura effect. But it has a lot of positives too, especially comfort and ease of use. All current VR offerings fail in some way. The whole lot is a hardware early access scheme but the immersion is there and it's addicting :) ... If you want VR and you have a PS4 (hell you have a pro), the current price is hard to go past. The CV1 is cheap but including shipping it's still the better part of $600, probably a lot more including shipping to Australia.
 
So fast forward a day and I ended up getting it. Yeah VR is pretty nice, my first experiences on the ps4 made me call out in amazements, its pretty good.

I've got it running on pc, but up to solving the terrible performance, so good to make it that far. I'm pretty sure elite is special needs too, because Shadow of the Tomb Raider also offered to run in vr, and somehow that game is smooth as silk on my 1060.. elite is choppy enough to cause motion sickness.

Tips for anyone that follows:

- Trinus only works on windows 10. It simply does not work properly on 7. Now I have this antichrist os on my machine.
- The effect seems very similar, almost identical, to what you get from Nvidia 3d vision on 2d panels, but the head tracking and im guessing targeted fov take it to the next level.
- The resolution on the psvr is definitely low, but in elite at least doesn't bother me. It comes across more as everything being blurry rather than individual pixels with aliasing, well so far anyway.

Elite does look very impressive on it. Looking forward to getting into it! From not knowing what im missing out on from the higher res headsets, its pretty convincing. Hopefully the fps can improve however.. because as it is its not enjoyable.
 
So fast forward a day and I ended up getting it. Yeah VR is pretty nice, my first experiences on the ps4 made me call out in amazements, its pretty good.
[...]
- The effect seems very similar, almost identical, to what you get from Nvidia 3d vision on 2d panels, but the head tracking and im guessing targeted fov take it to the next level.
- The resolution on the psvr is definitely low, but in elite at least doesn't bother me. It comes across more as everything being blurry rather than individual pixels with aliasing, well so far anyway.

Elite does look very impressive on it. Looking forward to getting into it! From not knowing what im missing out on from the higher res headsets, its pretty convincing. Hopefully the fps can improve however.. because as it is its not enjoyable.

Just regarding what you said about nVidia 3D Vision ... Are you saying that the 3D effect is different between using it on the PS4 and the PC?

With the PSVR, blurriness is heavily affected by the IPD setting. Unlike other HMDs where you can feel the screens out of alignment and see overlap, the PSVR aligns the images. There's a very good guide for measuring your IPD accurately and then inputting it into the PS4 instead of using the dodgy camera method. I've not used Trinus but I'm assuming you could just plug in the measurement.

All in all no matter what you do the PSVR does tend to look a little blurry but no more so that what I have experienced with the Oculus Go, which supposedly has a higher resolution.

Elite's performance, like a lot of games that give you the option to alter the supersampling, can vary greatly between settings. Don't rely on Geforce Experience ... tweak it down if you have to. Unfortunately for clear text you need a beastly GPU and supersampling set quite high ... I always found this annoying with the DK2. I always thought it was a limitation of the DK2 but then I got a GTX 1080. People with Vives still complain about text so I don't feel too bad :)
 
Just regarding what you said about nVidia 3D Vision ... Are you saying that the 3D effect is different between using it on the PS4 and the PC?

With the PSVR, blurriness is heavily affected by the IPD setting. Unlike other HMDs where you can feel the screens out of alignment and see overlap, the PSVR aligns the images. There's a very good guide for measuring your IPD accurately and then inputting it into the PS4 instead of using the dodgy camera method. I've not used Trinus but I'm assuming you could just plug in the measurement.

All in all no matter what you do the PSVR does tend to look a little blurry but no more so that what I have experienced with the Oculus Go, which supposedly has a higher resolution.

Elite's performance, like a lot of games that give you the option to alter the supersampling, can vary greatly between settings. Don't rely on Geforce Experience ... tweak it down if you have to. Unfortunately for clear text you need a beastly GPU and supersampling set quite high ... I always found this annoying with the DK2. I always thought it was a limitation of the DK2 but then I got a GTX 1080. People with Vives still complain about text so I don't feel too bad :)

Regarding 3d vision similarities, it depends on the game. The premier examples on ps4 definitely do not! They are next level of coherence in how they come accross. However skyrim and the car interiors in gt sport definitely do feel like 3d vision. Having said, in 3d vision you can adjust the depth and the convergence(?) parameter to make it closer to a 3d movie or a thomas the tank engine look.. so its definitely the same principles in stereoscopic 3d. Some games are configured better than others. Its subjective too, in some environments, being in a cartoony playset actually works, in some its cheesy and out of place (like skyrim).

After a few more days of super enjoyable trial and error i've pretty much got it working.. apart from needing windows 10, you also need an external display that does 120hz for trinus to use the 120hz from the headset. I thought everything was fine and it was just bad using 60/120, but before giving up i tried one last time with 120/120 and its amazing. The visuals are blurry, but are no longer tiring / nausea inducing. Getting redout and subnautica going from steam was a happy bonus.. though i'm still working through motion sickness for subnautica at least. Its real.

Yep i did the dodgy camera measurement for ipd a few times on ps4, and have put that value in all places on the pc side. There's a setting in trinus and elite for this. Im up to performance tweaking now so see how it goes. Others have suggested doing supersampling in steamvr instead of elite, and from glancing first impressions the image quality seems better that way.

EDIT: Just in case, you actually need a second display to use trinus with elite. The first idea was to at the right moment pull out the dvi cable so there would only be the headset. If you can get around not being able to use the desktop it still doesn't work, because the client (2d monitor thing) window needs to be in focus for elite to get controller input, and that gets in the way of the compositor window that draws the headset view, so can't be done... up to my experiments anyway.
 
Last edited:
Back
Top Bottom