Hello everyone! Today I am showcasing a new project I’ve been working on, an RMC (Topper track) roller coaster named Psychopomp! I’m still currently in the works of the ride, so I am only going to give off just a few stats about the ride before I give away all the details!
Just to keep you guys in the loop, any information with a * on it is subject to change due to editing of the ride.
The ride has 3 trains that are 10 cars long (30 people per train.)
The max height is 128ft, with a 112ft drop* at 59mph*
It features 3 inversions * Zero-G, Barrel Roll Drop* 180 degree stall
The ride will also feature a station flyby, which is where the 180 degree stall is going to be.
That is enough of me talking, lets show off Psychopomp!
The rides first drop will be featuring a curved drop over a query wall. next to a small pond. From there you will go into your first major airtime hill.
After your journey over the airtime hill, you will dip below a bit of track and hit your first inversion, the Zero-G roll!
Finishing the G roll by doing a right handed turn, you will once again dip below track, an airtime hill you hit later in the ride, and a section of the brake run. After that you will hit another major airtime hill.
After your second airtime hill, you will go into an overbanked turn connected to a Barrel Roll Drop, the second inversion on the ride!
Following that you will take a banked right turn, and suddenly switching left and making a full turn around (Trick track)
After the turn around, you will take one more little airtime hill, cross under the end of the brake run, and go into one more large airtime hill.
Here comes the best part! Ladies and gentlemen of ShyGuy's World! I present to you a 180 degree stall....
... Above the station! as a Station Flyby! After that you will continue a right handed bank into two more airtime hills, a hill and then another right handed turn into the brake run! Completing your journey around this twisted wood and steel track!
Here is a full layout of the ride! (Some terrain work was done in advance of the thread being created for the astetics of the ride, and for better photos opportunities later down the road.
I plan on adding a plaza area once I design the station, the current building is a temporary building to get ideas down of what I want to do. After one suggestion by Captain_Rageman to have a church type of deal with a spire, I am going to end up using that, which is where the name Psychopomp came into play!
Please give me out more suggestions for the ride, possible improvements, I might try to upload a Early POV of the ride to get ideas, I want this ride to be one of the best coasters around Planet Coaster, and I will need help and support along the way!
Thank you guys for reading, and as said, give me comments and suggestions with the ride! I can show off the Excitement map and other maps if requested!
-InfiniteChaos
Just to keep you guys in the loop, any information with a * on it is subject to change due to editing of the ride.
The ride has 3 trains that are 10 cars long (30 people per train.)
The max height is 128ft, with a 112ft drop* at 59mph*
It features 3 inversions * Zero-G, Barrel Roll Drop* 180 degree stall
The ride will also feature a station flyby, which is where the 180 degree stall is going to be.
That is enough of me talking, lets show off Psychopomp!

The rides first drop will be featuring a curved drop over a query wall. next to a small pond. From there you will go into your first major airtime hill.

After your journey over the airtime hill, you will dip below a bit of track and hit your first inversion, the Zero-G roll!

Finishing the G roll by doing a right handed turn, you will once again dip below track, an airtime hill you hit later in the ride, and a section of the brake run. After that you will hit another major airtime hill.

After your second airtime hill, you will go into an overbanked turn connected to a Barrel Roll Drop, the second inversion on the ride!

Following that you will take a banked right turn, and suddenly switching left and making a full turn around (Trick track)


After the turn around, you will take one more little airtime hill, cross under the end of the brake run, and go into one more large airtime hill.

Here comes the best part! Ladies and gentlemen of ShyGuy's World! I present to you a 180 degree stall....

... Above the station! as a Station Flyby! After that you will continue a right handed bank into two more airtime hills, a hill and then another right handed turn into the brake run! Completing your journey around this twisted wood and steel track!

Here is a full layout of the ride! (Some terrain work was done in advance of the thread being created for the astetics of the ride, and for better photos opportunities later down the road.

I plan on adding a plaza area once I design the station, the current building is a temporary building to get ideas down of what I want to do. After one suggestion by Captain_Rageman to have a church type of deal with a spire, I am going to end up using that, which is where the name Psychopomp came into play!
Please give me out more suggestions for the ride, possible improvements, I might try to upload a Early POV of the ride to get ideas, I want this ride to be one of the best coasters around Planet Coaster, and I will need help and support along the way!
Thank you guys for reading, and as said, give me comments and suggestions with the ride! I can show off the Excitement map and other maps if requested!
-InfiniteChaos