Pulse Wave analyzer

So I came back to the game after a while and was looking to fuel back up my carrier but when I go to mine the PWA doesn't seem to pick up much, and when it does after I fly to the rock the glow disappears when I pulse again and there isn't actually anything in it. It only seems to work on core asteroids now. Did they remove surface/subserface deposits on non-core asteroids or am I forgetting something and doing it wrong.
 
Only effects EDO
Edo pulse wave has new mode...
With 0 --20KM of the jump in point in to the Ring Sub surface mode will function as normal...
After ~20 KM the PWA enables Core mode only...
Because this is EDO only issue and does not effect 3.8 or console the topic was in the EDO section...
As is the issue tracker EDO only bug...
 
You might be in the wrong ring type. What are you looking for?

Also if you just want credits I would suggest laser mining Platinum in for instance algol. Mind you. METALLIC rings!!
Like I said, im trying to fuel a carrier, im in a hotspot and can find core asteroids with no problem with deposits on them
Only effects EDO
Edo pulse wave has new mode...
With 0 --20KM of the jump in point in to the Ring Sub surface mode will function as normal...
After ~20 KM the PWA enables Core mode only...
Because this is EDO only issue and does not effect 3.8 or console the topic was in the EDO section...
As is the issue tracker EDO only bug...
ah seems like a lot of mining aspects are borked.. but i guess i can just roll back why play what I paied for anyway right.
 
Mining is pretty borked, or as I see it, abandoned by FDev. I think the long list of necessary fixes to make it a viable gameplay loop again appear to be beyond what the current devs can tackle or want to tackle. <sigh>
 
Mining is pretty borked, or as I see it, abandoned by FDev. I think the long list of necessary fixes to make it a viable gameplay loop again appear to be beyond what the current devs can tackle or want to tackle. <sigh>
Just fixing the PWA would be all that's needed to make it viable again. Swapping back to horizons and it worked fine.

Making it a viable income source is improbable with fdev considering there current approach of just buff the income for anything has pretty much removed the early game from elite.


A single on foot conflict zone gave me 10 mil for about 20 minutes of playtime.
 
Mining is pretty borked, or as I see it, abandoned by FDev. I think the long list of necessary fixes to make it a viable gameplay loop again appear to be beyond what the current devs can tackle or want to tackle. <sigh>
Sub surface is borked in EDO only ,, Core mining is now super easy again in EDO as PWA only works for cores... After you fly far from entry point the PWA is enabled for Cores only so only detect cores...
Laser still the same as it always was..
Cores in EDO is now super easy as it was on consoles and PC with the grid pattern core display mode in 3.8 thats still on consoles...
Source: https://youtu.be/zAus3Vx0Ya4

Cores and laser mining is way to easy. on consoles with the grid pattern cores are still easy... lol...
One mode is borked nothing else... Core miners will be loving the ease use with the new PWA in EDO...
 
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Core mining is not fine in EDO. The PWA is completely unpredictable; half the time the asteroids it lights up have no surface, subsurface or core deposits. The other half of the time it lights up reflections of core/subsurface asteroids without actually lighting up the main one. Then you do a 360 spin and it will light up an entirely different selection.
It's easier to just go by eyesight, looking for fissures in the right shaped asteroids.
 
Core mining is not fine in EDO. The PWA is completely unpredictable; half the time the asteroids it lights up have no surface, subsurface or core deposits. The other half of the time it lights up reflections of core/subsurface asteroids without actually lighting up the main one. Then you do a 360 spin and it will light up an entirely different selection.
It's easier to just go by eyesight, looking for fissures in the right shaped asteroids.
Nah core mining hasn't been a problem if anything it's slightly easier as core asteroids seem to be the only ones lighting up correctly and are several times brighter than the false ones.

If you see a bright asteroid fully lite up it stands out way more than they do on horizons. After that just confirm shape and boom.



Also after some more testing it doesn't seem like the false ones lighting up are bugged but rather the asteroids with only surface and sub surface deposits. The "fake" all seem to just be reflecting like normal and if you use that you can find the asteroids they are reflecting.

It's still far easier on horizons but at least with this trick you can mine somewhat predictably. Only problem is reflections have always been buggy and don't necessarily face the one they are reflecting.
 
I just found a workaround that appears to be reliably reproducible for me.
If you relog while in the asteroid field the PWA works as expected. And if the PWA starts glitching relogging fixes it again. I managed to get about 300 tons from subsurface deposits before I had to relog.

Obviously this is less useful near populated areas.
 

The other thread, just ot link them together. Relog does solve the problem!
 
If you relog when you first enter the asteroid field then it doesn't matter: relog, wait for the pirates to leave, do some mining.
Except you run out of spawned asteroids well before your ready to head back. Meaning you will have a cargo full of goodies.

At the same time any limpits you have out are lost.
 
Only effects EDO
Edo pulse wave has new mode...
With 0 --20KM of the jump in point in to the Ring Sub surface mode will function as normal...
After ~20 KM the PWA enables Core mode only...
Because this is EDO only issue and does not effect 3.8 or console the topic was in the EDO section...
As is the issue tracker EDO only bug...

Wait, what?

The PWA is supposed to do more than detect deep-core 'roids?
I thought that's all it was ever intended to do?

I mean, much as I hate new controls, it might've been nice if FDev had built the PWA so it could be "tuned" to locate different ores/deposits (perhaps working a bit like tuning the FSS) but I didn't realise it does do more than detect DC 'roids.
 
Wait, what?

The PWA is supposed to do more than detect deep-core 'roids?
I thought that's all it was ever intended to do?

I mean, much as I hate new controls, it might've been nice if FDev had built the PWA so it could be "tuned" to locate different ores/deposits (perhaps working a bit like tuning the FSS) but I didn't realise it does do more than detect DC 'roids.
Lol yeah, it's supposed to detect any asteroid with a deposit. Only surface are dim a couple subsurface are a bit brighter. A bunch of subsurface and surface moderately bright. Deep core exceedingly bright.
 
Wait, what?

The PWA is supposed to do more than detect deep-core 'roids?
I thought that's all it was ever intended to do?
Nah, it was intended to detect any asteroid with the new features - subsurface deposits, surface deposits, and cores -- that were added in the mining update.

And that's what it did, until now. Now it flakes out on everything except cores.
 
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