Worth taking into account that long range and focused weapons can keep up though...and at 200-300 m/s faster than your attacker you're going to get hit quite a bit before you jump....and with that iCourier build, that only has 200 hull strength, fixed long range, or even rapid fire, pulses with phasing sequence could be the builds downfall.Fast is good but over 800 is excessive, youre only hurting your flexibility at that speed.
Seldom little is going to keep up at 700 apart from other couriers and they arent all that commonly gankboats.