I've been enjoying Conan Exiles official servers, and they have an interesting offering. PVE + C servers. (They also offer PVP and PVE servers).
During four hours / day at a specific time, PVP is permitted.
Personal gear is free to take if you win a conflict (kill the opponent), but long term assets (player constructed buildings and thralls) are not vulnerable to PVP attacks.
As a side note, there is a purge system where you have an increasing probability based on acquired assets that you're base may be randomly targeted by NPC hordes. You get a 10 minute warning, and then the baddies wave attack - they can damage your base.
I've really enjoyed this model, (it's not perfect of course). Feels like the best of both worlds.
With the introduction of Fleet Carriers and squadrons, we will have Conan Exiles style bases.
What do you think of this model?
During four hours / day at a specific time, PVP is permitted.
Personal gear is free to take if you win a conflict (kill the opponent), but long term assets (player constructed buildings and thralls) are not vulnerable to PVP attacks.
As a side note, there is a purge system where you have an increasing probability based on acquired assets that you're base may be randomly targeted by NPC hordes. You get a 10 minute warning, and then the baddies wave attack - they can damage your base.
I've really enjoyed this model, (it's not perfect of course). Feels like the best of both worlds.
With the introduction of Fleet Carriers and squadrons, we will have Conan Exiles style bases.
What do you think of this model?