PVE kinda sucks atm

The thing is if you scale it right, even G5 MrShinyBallsCorvette will sweat. I once stacked several missions in an unkown system and when I visited the NAV (to download data) I had a pirate corvette, pirate anaconda, FAS, police, pirate Adder (trying to jimmy my cargo hatch) all drop in at the same time.

It was absolutely epic and what I'd expect for scaled gameplay- the problem is as it stands in ED this never happens. You have to deliveratley stack the deck and be stupidly lucky.
Anyone who has had spec ops spawn on top of them in a medium or high CZ will tell you there absolutely are NPCs in the game that can make you concerned about how much damage you're taking. It's just a question of setting them at the right threat level.
 
Anyone who has had spec ops spawn on top of them in a medium or high CZ will tell you there absolutely are NPCs in the game that can make you concerned about how much damage you're taking. It's just a question of setting them at the right threat level.
True, depending on what ship you fly. In a beta I took out a specially modded Anaconda and lasted ages against ATR, and in my example the complication was that the Adder was going to make me fail a cargo mission I was running at the same time as the two pirate lords on top of the police and BHs (as I was wanted at the time).

So perhaps its about mixing what NPCs are trying to do just as much as high end NPCs.
 
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