Since the removal of CGs, there haven't been many reasons to log on for PvPers. There is only one hotspot left, which is founder's world and no, the PvP there is nothing really meaningful and more something of a sport than a strategic encounter where you have to improvise.
PvP is underrepresented in Elite, especially since it is advertised as MMO. It's a massively co-op at best right now. PvP is implemented soley by the possibility to attack other players. There is nothing more to it. It's neither lucrative or has any influence on anything. Maybe powerplay if you manage to shoot some merits out of someone's hold but that's really about it.
And since we have alot of time for theories and discussions until end of 2020, I'd like to ask what you PvPers would like to see in Elite.
For example, I'd like to see players dropping materials depending on the garde and value of heir ship they died in. PvP only conflict zones that reward you with a special currency which you can use to purchase PvP exclusive stuff like specialized ship variants or weapons or modules.
Squad carriers, for obvious reasons.
A draconian punishment for high notoriety PvPers (100% rebuy*[Grade of module]) to make being a criminal more fun and dangerous.
Better ruleset for professional PvP (5 minute logout-timer, instancing priorizes recent PvP encounter participants, etc.).
And some other thigns that do not come into my mind as of now. But what else could possibly happen to make PvP meaningful in the current state of the game? I know we had this topic already but the game never stops changing and so does (not) this topic. Just brainstorm your ideas, the more the better.
PvP is underrepresented in Elite, especially since it is advertised as MMO. It's a massively co-op at best right now. PvP is implemented soley by the possibility to attack other players. There is nothing more to it. It's neither lucrative or has any influence on anything. Maybe powerplay if you manage to shoot some merits out of someone's hold but that's really about it.
And since we have alot of time for theories and discussions until end of 2020, I'd like to ask what you PvPers would like to see in Elite.
For example, I'd like to see players dropping materials depending on the garde and value of heir ship they died in. PvP only conflict zones that reward you with a special currency which you can use to purchase PvP exclusive stuff like specialized ship variants or weapons or modules.
Squad carriers, for obvious reasons.
A draconian punishment for high notoriety PvPers (100% rebuy*[Grade of module]) to make being a criminal more fun and dangerous.
Better ruleset for professional PvP (5 minute logout-timer, instancing priorizes recent PvP encounter participants, etc.).
And some other thigns that do not come into my mind as of now. But what else could possibly happen to make PvP meaningful in the current state of the game? I know we had this topic already but the game never stops changing and so does (not) this topic. Just brainstorm your ideas, the more the better.