I'm probably going to insist on flying in open space for a couple of reasons:

1: I deserve open space.
2: I fly a yellow ship and I'm pretty sure I can trust Null's minions to respect that choice.

In the unlikely event I'm attacked; however, I'm going to have to learn how to defend myself, or at the very least, escape.

My thoughts on how to improve are as follows:

1: I'll likely stay in a SideWinder for the next couple of months. I want to stay 'cheap' because I know myself well enough to know that I panic when I have new things thrown at me. I'll know it is time to upgrade when I get to the 'oh..look, i'm being attacked... *yawn*… ah well' phase.

2: A friend and I want to participate in dog fights in the arena. Is it possible to do this? Does it cost money? If I blow up a ship there do I have to pay for it? I figure this would be a good way to learn the basics and memorize my flight controls.

3: I want to watch a couple of videos on maneuvering a ship such that I get some of the good pro moves practiced and down pat.

So my strategy through the summer will probably be to 'stay cheap' and 'dog fight with friends'.
I literally don't know if that is a reasonable strategy or not - I'm overwhelmed by the configuration options available on ships.
The game is pretty big and intimidating.

Any advice is welcome.
 
Build Eagles with some friends. Fixed guns only. Costs maybe 1,000,000 to build completely. 50k rebuy.

Fight each other. Stop at 20% hull, or go to the death, they’re so cheap it doesn’t matter.

Fighting with god awful stock power distributors will help you learn pip management.

CQC will do the same to some extent, but you’re limited on weapon choices, and everything is basically gimballed.


There’s plenty of instructional videos, and discords out there that will help guide you. Maybe look into GCI.

For escaping, take a look at rinzler’s git gud guide. Take the tactics there, maybe apply moderate engineering, and you’re virtually unkillable if you do everything right.
 
Build Eagles with some friends. Fixed guns only. Costs maybe 1,000,000 to build completely. 50k rebuy.

Fight each other. Stop at 20% hull, or go to the death, they’re so cheap it doesn’t matter.

Fighting with god awful stock power distributors will help you learn pip management.

CQC will do the same to some extent, but you’re limited on weapon choices, and everything is basically gimballed.


There’s plenty of instructional videos, and discords out there that will help guide you. Maybe look into GCI.

For escaping, take a look at rinzler’s git gud guide. Take the tactics there, maybe apply moderate engineering, and you’re virtually unkillable if you do everything right.

So you think skipping Sidewinders completely when it comes to training for PvP?
 
Eagles are faster, and handle better. They’re a little more fun to fly, I think.

Now I wouldn’t expect to get any ‘serious’ PvP done with some of the smallest ships, but for what you want, just battling it out with friends? I think they’d be fine.

You could always fly a Sidewinder if you wanted to, they can still be competitive against a plain eagle.
 
Macros are helpful with pip management and other things with PvP. I use a 18 btn game mouse, so I'm not sure how macros are used with other setups.
 
CQC, or Arena. Is a stand alone game. Limited area, ships and weapons provided. No re-buys, just get another ship. The only thing it has to do with the main game, is the score. Hapless, I believe is the starter rank. I don't believe that there are any credits to gain, or lose, in CQC. getting a game has been known to be an issue, as you only fight real people.

Hope that helps?
 
Warg,

1.Start out slowly and have a good time. And more importantly start unlocking the engineers and building up a horde of mats. There is no need to hurry.


2.Watch as many maneuvering videos as you can stand to.

3.Before you can take out humans, npcs will need to be quite easy. Go to a High Resource Extraction site with a Kill Warrant Scanner and a laser in any ship. Practice being able to read the radar and lower left enemy ship attitude indicator. Reconcile the former with the center screen. The solid triangle on the targeted ship is the nose. Know your enemy's nose.

4. Just be able to navigate around the asteroid belt and be aware of your location in relation to others.

5. Measure your improvement by how long you can stay alive in CQC Deathmatch.

That's enough!

o7
 
Warg,

1.Start out slowly and have a good time. And more importantly start unlocking the engineers and building up a horde of mats. There is no need to hurry.


2.Watch as many maneuvering videos as you can stand to.

3.Before you can take out humans, npcs will need to be quite easy. Go to a High Resource Extraction site with a Kill Warrant Scanner and a laser in any ship. Practice being able to read the radar and lower left enemy ship attitude indicator. Reconcile the former with the center screen. The solid triangle on the targeted ship is the nose. Know your enemy's nose.

4. Just be able to navigate around the asteroid belt and be aware of your location in relation to others.

5. Measure your improvement by how long you can stay alive in CQC Deathmatch.

That's enough!

o7
This ^^ is good.

Back in the day, it took me two years to make Elite in the 84 game. Here, it took me 7 sidewinders to undock and not die. I used to go to HREs and farm kills, buy following the security ships, never fitted a warrant scanner; could have made 3 time the credits if I did. Also, following the big Annies etc. was good practise, for keeping close and fire control. (If you hit a good guy and red writings pops up, it is time to leave the system) i found it good combat training and experience.

CQC? I never liked it and my rank reflects that fact. However: For free combat training for the enthusiastic, it has to be the place to go. Its good defeat training, for a start.

I can't believe I just recommend CQC?
 
CQC? I never liked it and my rank reflects that fact. However: For free combat training for the enthusiastic, it has to be the place to go. Its good defeat training, for a start.

I can't believe I just recommend CQC?

Well thank you for recommending CQC! I think it is a gem. Peeps are always saying that CQC and Open PvP have hardly anything in common. It's only partly true. Whether ships are engineered or not the human psyche is the same so the same mind games exist. There is flying amongst the asteroids. FA off and maneuvering skills apply. As a plus, in CQC one is forced to learn very fast pip management early and there is no incentive to clog.

And yes, ones ego gets bludgeoned.... Picking oneself over and over and over isn't easy, which is probably the most important lesson to learn in any game.

I still have to work on that part. Sigh......

o7

:)
 
Well thank you for recommending CQC! I think it is a gem. Peeps are always saying that CQC and Open PvP have hardly anything in common. It's only partly true. Whether ships are engineered or not the human psyche is the same so the same mind games exist. There is flying amongst the asteroids. FA off and maneuvering skills apply. As a plus, in CQC one is forced to learn very fast pip management early and there is no incentive to clog.

And yes, ones ego gets bludgeoned.... Picking oneself over and over and over isn't easy, which is probably the most important lesson to learn in any game.

I still have to work on that part. Sigh......

o7

:)
I played about 6 times in Beta and just hated it. Waiting for ages and then lasting about 30 seconds, is not my idea of fun. I even joined the campaign to have it removed from the rankings list, hapless meh. But I can see its positive sides, for the new player. Cost being the major up-side.
 
Any advice is welcome.

Dude I'm like 90% convinced you're shining us all on but just in case. They're all making it way to complicated. I've been playing like 6 months. Just come kill me. It's not all that tough. Here:

1 - Buy PS4 & ED. Find a controller or HOTAS mapping that works for you. Make sure you have access to every single directional input (default and/or common mappings often omit or make difficult important ones like lats/verts/yaw) and practice for hours until it's second nature.

2 - Get lots of void opal money (like a billion) and unlock all the engineers. Then get a bunch of mats. Here's some guides (https://www.reddit.com/r/EliteOne/comments/8bs6g8/foxs_stepbystep_guide_to_unlocking_engineers/ | https://old.reddit.com/r/EliteMiners/ | https://docs.google.com/spreadsheets/d/1Mp7l0bSnMp_G7xWUm75M-XuihDfTdi27rm-vB9K8AX0)

3. Build this or something like it. It is the cheapest ship that can dish out serious damage and is (arguably) the easiest to fly due to a forgiving eng pip coefficient https://s.orbis.zone/2jky. You can start with gimbals and work your way up to PAs if needed.

4. Read this 50 times: https://docs.google.com/document/d/108hNUfUZJuAgCNQrjmpX14j7qv4k3TloETnwhzIMwLk Then google Truesilver and practice his exercises on circle strafing and FA-off and do those 50 times.

5. Fight a bunch of people in build from #3. Accumulate the equivalent of a couple hundy million in either rebuys or lost GGs (and the occasional win)

6. Friend request me

7. Build the meta FdL in ryan's guide, practice with it a little, then use friends list to catch me when I'm in some crappy pirate challenger build and just dunk on me

E-Z P-Z
 
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Dude I'm like 90% convinced you're shining us all on but just in case. They're all making it way to complicated. I've been playing like 6 months. Just come kill me. It's not all that tough. Here:

1 - Buy PS4 & ED. Find a controller or HOTAS mapping that works for you.

2 - Get lots of void opal money (like a billion) and unlock all the engineers. Then get a bunch of mats. Here's some guides (https://www.reddit.com/r/EliteOne/comments/8bs6g8/foxs_stepbystep_guide_to_unlocking_engineers/ | https://old.reddit.com/r/EliteMiners/ | https://docs.google.com/spreadsheets/d/1Mp7l0bSnMp_G7xWUm75M-XuihDfTdi27rm-vB9K8AX0)

3. Build this or something like it. It is the cheapest ship that can dish out serious damage and is (arguably) they easiest to fly due to a forgiving eng pip coefficient https://s.orbis.zone/2jky. You can start with gimbals and work your way up to PAs if needed.

4. Read this 50 times: https://docs.google.com/document/d/108hNUfUZJuAgCNQrjmpX14j7qv4k3TloETnwhzIMwLk Then google Truesilver and practice his exercises on circle strafing and FA-off and to those 50 times.

5. Fight a bunch of people in build from #3. Accumulate the equivalent of a couple hundy million in either rebuys or lost GGs (and the occasional win)

6. Friend request me

7. Build the metal FdL in ryan's guide, practice with it a little, then use friends list to catch me when I'm in some crappy pirate challenger build and just dunk on me

E-Z P-Z

I don't know about Warg, but you just talked me into buying a PS4
 
You can skip steps 3-5 so if you haven't dunked on me by the end of april you're slacking.

Although if you're used to KB&M I've got a fighting chance. Make sure to perform step 6 after step 2 or I might just gank you while you're collecting mats. Z0

Isn't it easier if YOU get a PC? We all want to gank you :p :D
 
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