The base jump range on the new python is crazy long. What am i not understanding?
traditional ship balance:
combat ship, takes 30 jumps to cross the bubble
exploration ship takes 3 jumps to cross the bubble
new python 2 (combat focused ship), if it starts a jump in the bubble it overshoots the bubble entirely and ends up in Colonia?
traditional ship balance:
combat ship, takes 30 jumps to cross the bubble
exploration ship takes 3 jumps to cross the bubble
new python 2 (combat focused ship), if it starts a jump in the bubble it overshoots the bubble entirely and ends up in Colonia?