I did some very rudimentary tests the last couple of days with my python, with the goal in mind to test the effect of the different thruster modules on my Python. Partly so I could see just how big an effect an upgraded module has, and also so I can get an idea of how big a change will be made once the Python maneuverability is adjusted.
I attempted to keep everything identical in each test, as much as was possible. I admit this is a bit 'napkin-math'-y, but my results were a little surprising, so I wanted to try to bring it to the attention of the developers so they could check into it and make sure it's working as intended (and if so, perhaps give us a little insight into the thruster module/upgrade system).
The few tests I conducted were as follows: using an identical setup (apart from Thrusters), I would time, using a stopwatch (starting when my controller hit maximum deflection, making 5 attempts and taking the average of the 5), the following maneuvers:
This was the configuration used: http://www.edshipyard.com/#/L=305,5TE5TE5TE4yH4yH01Q0Wg,2-7_A07_6uBaA08I,0AA0AA0AA08c08c4-405U7Pc2UI
The only variation was thrusters (note that the mass of the ship varies slightly, since the thrusters themselves have different weights). All tests were conducted with full fuel, empty cargo holds, and in the same location (about 20km away from the station I was using).
4 pips to engines for all of these tests:
Time to Yaw 360 degrees at 50% throttle
Time to roll 360 and 720 degrees, at 50% throttle.
Time to pitch 360 degrees, at 50% throttle
Time to pitch 360 degrees, at 0% throttle
Maximum boost speed
Maximum non-boosted speed
What I found for the class 6 thrusters A > B > D > C > E.
I won't post all the data, but here are the numbers for the 6D and 6C (I'll apologize in advance for the likely crappy formatting):
As you can see, the C6 thruster is strictly worse than D6 in every category I tested. (also, I found that the C6 thruster is only fractionally better than E6).
Hopefully FD can take a look and shed some light on if this is working as intended, or if perhaps there are some numbers off somewhere.
Thanks!
I attempted to keep everything identical in each test, as much as was possible. I admit this is a bit 'napkin-math'-y, but my results were a little surprising, so I wanted to try to bring it to the attention of the developers so they could check into it and make sure it's working as intended (and if so, perhaps give us a little insight into the thruster module/upgrade system).
The few tests I conducted were as follows: using an identical setup (apart from Thrusters), I would time, using a stopwatch (starting when my controller hit maximum deflection, making 5 attempts and taking the average of the 5), the following maneuvers:
This was the configuration used: http://www.edshipyard.com/#/L=305,5TE5TE5TE4yH4yH01Q0Wg,2-7_A07_6uBaA08I,0AA0AA0AA08c08c4-405U7Pc2UI
The only variation was thrusters (note that the mass of the ship varies slightly, since the thrusters themselves have different weights). All tests were conducted with full fuel, empty cargo holds, and in the same location (about 20km away from the station I was using).
4 pips to engines for all of these tests:
Time to Yaw 360 degrees at 50% throttle
Time to roll 360 and 720 degrees, at 50% throttle.
Time to pitch 360 degrees, at 50% throttle
Time to pitch 360 degrees, at 0% throttle
Maximum boost speed
Maximum non-boosted speed
What I found for the class 6 thrusters A > B > D > C > E.
I won't post all the data, but here are the numbers for the 6D and 6C (I'll apologize in advance for the likely crappy formatting):
Test | D6 thruster | C6 thruster |
Max boosted speed | 350 | 340 |
Max normal speed | 259 | 258 |
Time to Yaw 360 deg, 50% throttle | 34.3 | 35.2 |
Time to roll 360 deg, 50% throttle | 3.35 | 3.5 |
Time to Pitch 360 deg, 50% throttle | 9.3 | 9.4 |
Time to Pitch 360, 50% throttle | 22.1 | 22.9 |
As you can see, the C6 thruster is strictly worse than D6 in every category I tested. (also, I found that the C6 thruster is only fractionally better than E6).
Hopefully FD can take a look and shed some light on if this is working as intended, or if perhaps there are some numbers off somewhere.
Thanks!
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