What a great ship to fly, and this build is alos a lot of fun.
Hope you like, and if you have any suggestions or ideas on how the build could work please leave a comment.
Thanks, o7.
Yea sounds good. There's definitely room to adapt and evolve the build beyond what I came up with.So … Mod Plasmas for exerting hearts and then the 3 AX Multis for destroying them? Requires a scan to target hearts, I assume?
Interesting no Caustic Sink launchers but has got me thinking …
What about … 2x Mod Plasmas + 2x Mod Shards for scan-less Interceptor kills and then 2x AX Multis for dealing with scouts … for utilities, could equip 2x Caustic Sinks, 3x Heat Sinks plus the SDFN …
Amusingly, you can build a 6-shard Python2. It won't be able to sustain fire as well due to the distributor size, but it should be plenty able to instagib a Cyclops.This is not bad to fight at outposts where you have only medium landing pads. If large one is available nothing beats Conda with 6 pre-eng shards. It can pop a Cyclop with one magazine blast.
Whilst that is true, I much prefer flying a medium ship due to the agility, speed, and ability to cold orbit.This is not bad to fight at outposts where you have only medium landing pads. If large one is available nothing beats Conda with 6 pre-eng shards. It can pop a Cyclop with one magazine blast.
The Python Mk II is designed to be a shield tank primarily as far as I can tell, with the 6 utility slots and the comparatively small number of optional internal slots.Interesting. I looked at a build in EDSY to compare with the FAS I'm using against Titans. If it had seemed good, I would have shelled out the ARX to try it. But with so few internal slots I couldn't get anywhere near the same hull strength and I think it would have been slower as well. The only advantage was two more utility slots, maybe for an extra heat sink and caustic launcher. On the whole, though, I think it would have been a more fragile ship.
Yes, a size 6 slot implies that. I'm not sure what the experts do now, but I gave up using a shield in AX combat because it was up and down like a yoyo and there's far too much "shield breach attack" anyway.The Python Mk II is designed to be a shield tank primarily as far as I can tell, with the 6 utility slots and the comparatively small number of optional internal slots.
Don't forget the extra hardpoints/DPS!Interesting. I looked at a build in EDSY to compare with the FAS I'm using against Titans. If it had seemed good, I would have shelled out the ARX to try it. But with so few internal slots I couldn't get anywhere near the same hull strength and I think it would have been slower as well. The only advantage was two more utility slots, maybe for an extra heat sink and caustic launcher. On the whole, though, I think it would have been a more fragile ship.
Very nice build. Although I'm not sure about the shields... I think shieldless is the way to go for AX combat.My build for AXCZS here
still need to try it
I agree. The thing is, that ship really has no room for anything except a big shield. I think FD have made another AX ship as good as the T10.Very nice build. Although I'm not sure about the shields... I think shieldless is the way to go for AX combat.
I managed to get 2.5k hull on my build. That's more than enough.I agree. The thing is, that ship really has no room for anything except a big shield. I think FD have made another AX ship as good as the T10.