Python or Anaconda?

Just picking up a new shiny space cow (type9) and with the sale that's going on I am on the fence of what to be grinding up for next.
From what I've read on here so far is that, as good as a Python is in most regards, the Conda in some ways outmanuevers the Python and has more to offer in terms of everything but medium landing pads. On the flip side though I've heard once past an Anacondas shield it's power plant is quite vulnerable where it's located. So should I keep the type 9 and buy the Python or grind enough to buy a trader anaconda to start and sell the type 9? Anyone who has both or has had both care to offer any advice? Most appreciated as always fellow commanders.


As much as I'd like to be able to afford both on sale atm I likely won't make enough in less than two weeks.
 
I have both a Python and an Anaconda, and have flown them both fully battle upgraded.

My Python performs best hands down. Even with top power plant and power distributer on the Anaconda - which sets you back another 200M alone, compared to 61M on the Python for the same top components - your weapon loadout is only marginally better than the Python due to the positioning of the huge hardpoint and the small hardpoints (way back under the belly).
The shield potential is higher on the Anaconda if you are looking to build a tank, but the top Python shields are not bad at all at a full tier lower, and if you invest in shield boosters and cell banks, you have nothing to worry about.
I take down ships just as fast or faster in my Python, and enjoy the extra maneuverability as well. And yes: if you want to change it up from your Type 9, you can trade fit it for some outpost trading if you like.

So if you like your type 9, I recommend keeping it as your cargo hauler. Get that Python and enjoy its excellent hardpoint positioning. I am highly subjective in this of course, since I love my Python ;)
 
You can do loads with a python andd you can kit it out fantastically and keep your lakon 9 for grinding credits when there nothing else going on.
 
My Python is fully configured as a combat craft. It can still carry around 100 tonnes in it's current configuration and I use it primarily for Community Goal Combat Zones/Bounty hunting or as a way to work on Reputation with various factions. I find it ideal for the reputation thing as it can land anywhere, and still pick up the 200-300K cargo missions.

If I had to get rid of one? The Conda goes. I prefer the versatility of the Python.

My Python is configured the same way.
You just can't find a better ship as versatile and powerful. :)
 
On the flip side though I've heard once past an Anacondas shield it's power plant is quite vulnerable where it's located.

The thing is: if you are in an Anaconda, have the 7A shields @ 51M, and any of the up to 8(!) grade A shield boosters fitted, and add a couple of shield cell banks.. if you let any attacker eat through all those shields, it is entirely your own fault! You can take down strong signal sources by yourself in that fortress! I have done it. (of course not right away; you have to have the funds to upgrade all the way first).

To be completely fair though; If I was to give two good reasons to get the Anaconda instead of the Python if you have to choose between them, it would be:

1. Shield Strength; potentially far better combined with the shield boosters you can fit (maximum 8 boosters in the Anaconda compared to 4 in the Python)
2. Jump Range; the Anaconda is a dream on jump range. And since you don't lose any credits switching around on modules, you just kit your conda out for whatever purpose you want it to perform; be it exploring, trading (with ~20LY jumprange fully loaded), or Battle Fortress (you gotta sacrifice a lot of jumprange here, but you will still get ~20LY)
 
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I love, love, love the Python for it's power and versatility. Not being limited to large landing pads is also one of the most important pros of this vessel. And it is a very good trader too.

I am currently flying a T9 and made it semi combat capable. I am not kidding. With the appropriate modules the T9's beam laser turrets can fire without pause. I melt pirates all day long and they even don't know how to respond because my beam lasers never stop burning them. I even do some bounty hunting on the side in USS and am having great fun while making good money with trading. Of course this is not recommended in open play.
 
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Anaconda all the way.
it can literally do anything at the highest scale.
it can jump further than an asp
it can trade on close terms to the Type 9
and nothing outdoes it for firepower or defense.
all of the good stuff is at stations anyway.

the only drawbacks of the conda is price and speed.

The python is a cheap conda that can land anywhere.
its better suited for PVP and for less than the cost of the A grade power plant on an anaconda you can have one fully kitted out.

imo requardless of your preference an anaconda can fund you purchasing and upgrading both the anaconda and a python. Whereas a python would have difficulty upgrading itself in any short amount of time.
 
trader Annie hands down over the type 9 yes it has a little less cargo but you will end up making more credits with it than you do with a type 9 per hour ( faster and better jump range)

i keep a python and a FDL as my other 2 ships but i fly the Python most of the time, i just love it
 
To any of you who trade in the Annie what is your average cr/hr?
In the type 9 I'm making 6 million on a route that stays viable for hours on end.
I made 6-7 million with my Anaconda during my trading days, though only having 452t or less cargo space.

How? Usually the "Conda" needs 1 less jump and is much quicker to dock/sell/buy/launch. If you trade in a wing of Anacondas, a T9 will slow down the wing significantly.

Back to topic:
I have both ships, though the Python is mainly kept for brawling in conflict zones. The Anaconda is better at killing fast, but needs slightly more time to fly from enemy to enemy. Also, the insurance risk for a battle ready Anaconda can be 15 million or more, while a good performing Python is well below 10 million.

Summary:
If you trade->Anaconda
If you fight and lose your ship from time to time->Python
 
To any of you who trade in the Annie what is your average cr/hr?
In the type 9 I'm making 6 million on a route that stays viable for hours on end.
Well when I trade I do it in a Type 9 without shields.
as long as you can do the trip in less than 3 jumps the type 9 is in fact better but only slightly.
i did the math on my route and the anaconda would yield around 500K less per hour. Granted this is only really viable in a griefer / pirate free zone.
the type 9 would do it in two jumps where my conda would do it in one. Each additional jump adds ~30 seconds.
you will make about 55-70~K less per trip depending on what you're hauling than you would in the T9. But that's an apples to apples comparison with both ships being shielded with the smallest generator. The difference is larger if the type 9 is unshielded vs a shielded conda. Even if both were unshielded the conda would only gain a class 4 slot where the type 9 would free up a class 5 slot. Not to mention the fact that an unshielded conda is monumentally stupid, since a trading conda with an A4 and 8 boosters has considerably more shield strength than a decked out python.
like I said it isn't much of a difference but it adds up especially if you're going for elite in trading.
 
To any of you who trade in the Annie what is your average cr/hr?
In the type 9 I'm making 6 million on a route that stays viable for hours on end.

in the T9 i was around the 6 mil mark per hour but in the Annie i could make upto 7 mil, why ? -- as Annie is faster and has the better range FSD i could always get 1 more trip one way at least or most of the time 1 full extra round trip in per hour

Edit - it is the extra trip that makes up the dif of the lessor cargo hold of the Annie and then over takes the T9 on anything more than 1 jump for the T9
 
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How? Asp jumps about 10 ly further than Anaconda (both with A class FSD)
It's an all or nothing build.
you can do a little better than this but I wanted them to be practical and actually usable. With only the basics stripped down.
asp
http://www.edshipyard.com/#/L=60g,,2-3I6u7_6u5K8S8I,mpT4_wmpT0KU7Q42jw2UI
conda
http://www.edshipyard.com/#/L=606,,2-4sA09Y8SA0D88I,mpY50U0KU7Q42jw2UI
the conda takes more weight easier than the asp so if you wanted to add heat syncs or boosters ect the conda will take that on the chin.
the conda build requires you to turn off the shield to use the AFM module but that shouldn't be used in a clutch situation anyway.
you can even get a little luxurious in the conda if you want in a build like this and still outdo the stripped down asp.
http://www.edshipyard.com/#/L=606,m...09Y8SA0D88I,0M20M20M25220M20M20M20M27RA2jw2UI
Because you can.

not to mention if top jump range isn't what you're after the conda has the power, the internals, the utility slots, the hardpoints you can turn this thing into a deep space miner bristling with turrets and shields stronger than a python.
because conda.

it's the only ship that can jump like that and carry that much of a load with offense and defense.

explorer builds are a bit different for everyone, even pirate builds are less diverse so disclaimer may not be to your tastes.

- - - Updated - - -

Case in point about going even further but you can squeak out a bit more with a 2A powerplant and have better heat efficiency.

update
heres the same mindset ultralight build for the asp
http://www.edshipyard.com/#/L=60g,,2-3I6u7_6u2C8S8I,5220NcmpV2jw2UI
 
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If I don't forget to request docking (because I am chatting on TS) I can manage 6 x return trips (2 jumps to target and 2 jumps back) for 1.2mil profit. I never get interdicted by npcs (unlike the t9). Just over 7mil/hour with 400 cargo in an Anaconda.

TS talk drops that to about 6mil. :)

The only ship I miss since getting an Anaconda is the Python. (I haven't flown a vulture or fdl yet though).
 
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