Quantum Drive in Elite

Also, let me clarify why in-system jumps are more necessary than galaxy-wide wormholes... One of the biggest issues related to this is the fact that a lot of the time, when picking up a mission, you won't be able to know how far away the target station is from the target system's point of entry. Whereas, if you're travelling to the centre of the galaxy, you already know the approximate distance.

You can look them up through the system map to see information about your target station.

If you don't have the data for that system, then it's a risk you have to take.

A skilled pilot might be very familiar with their local area, so they might remember what stations have distances that are prohibitive for certain missions.

Creating a mechanic that circumvents this removes an aspect of the game that rewarded skill. We don't need that. There's numerous other examples, and this is one.
 
I don't get the mentality some people have that we must have EITHER super-cruise or micro-jumping. Why not both?

Even though I often find supercruise to be an unncessary time-sink, I often enjoy it as well. I just travelled to Betelgeuse, and I really had a lot of fun cruising around that star and within that system, looking at the star from different distances and angles.

But why limit players to supercruise alone?

There's also the problem with missions (not knowing how far away an outpost is from the system's point of entry) that I mentioned above.



Really? I've been trying to gather as much information about 2.1 as possible, but could you tell me specifically what changes are happening in 2.1 in regards to the issue I raised in the post you quoted? I might have missed some things, so I'd be really interested in hearing about that. :)
Well if it had such a feature it would need limitation as I posted as well, for example, if someone can just micro jump around between everything at free will, just on speed alone they will earn more money because they can do that. Then there's the PvP factor, how would one group of people ever fight another if everyone could just jump around constantly?

As for 2.1 , news letter 111 has a good bit of info, but amongst other things there's also going to be worked with how USS work, they will be spatial locations not random in terms of time spendt flying around randomly, will be able to find them with discovery scanners and similar, I recommend looking over the various dev posts, there's several trackers, twitter one might be easiest? https://twitter.com/ed_devposts
 
How are you going to handle interdictions if you can just microjump wherever you want? That just guts that all to hell.

Also, if you engage this drive while in solo....are you engaging in a Quantum of Solice?
 
Also, if you engage this drive while in solo....are you engaging in a Quantum of Solice?

:D
That's good. I'm going to throw in with the crowd that wants to be able to select a specific star to jump to. I still want to be able to interdict people though. Predating in my FDL is 70% of why I still play.
 
The idea is nice. I started, like most players, with doing missions. Mostly redaction, trade agreements, freight specialist, sometimes smuggling. Being rather picky about them and not taking anything that would give me less than 100k credits. That and exploration is how I got to Cobra and made my first 10mil or so.
Missions are not exactly very exciting, but the reason I stopped doing them was that when I was to deliver something to a station or an outpost placed good 20 minutes of supercruise with full speed away from the system's main star, I looked at distances I have to do in other missions and decided I'm simply wasting my time. It was interesting to fly from station to station, have some gameplay purpose for that, other than making credits, but since I have limited time to spend on gaming each day and would like to get some nice ships and get to Elite ranks someday, I just decided to quit doing them because of the distances. And I can make way more credits with trading without going more than 100Ls away from the stars.

I don't think that Elite would need something like a Quantum Drive. I would feel way too safe being able to simply jump from one station to another. But being able to jump directly to different stars in the system would be a very good thing indeed and I feel that would be a sufficient improvement.
 
I'd be for it if there was an increasing chance of that system malfunctioning and throwing you across the system or blowing out your thrusters and FSD.
 
How are you going to handle interdictions if you can just microjump wherever you want? That just guts that all to hell.

As long as you can only microjump to stars (which fits with how the hyperdrive in Elite works) then it just moves the interdiction point to the other star.
Remember that Proxima and Alpha Centauri are further apart than some separate star systems in Elite, despite this they are considered to be in the same system.

CMDR CTCParadox
 
The official answer has been "no" for a long time, and I don't think that will change in the foreseeable future. Most of the game is within 5 minutes of a system's arrival point anyway.

I hope the "official" answer is YES now. Because it's so damn bloooody time consuming waste of my lifetime to waste time in ELITE. Why is FDev forcing us players into time consuming dump holes?
Nooooooo, it has to be like,,,,,,,,,,,,,, it's not immersive,,,,,,,,,,,,,,,,,,,But blaaaaaaaaaaaa blaaaaaaaaaaa blaaaaaaaaaaaaaa... FDev, there's no hyper jump as well and implementing it in the game is also breaking the immersion. It's not existing, ok!? So, please let me spent less time in dumb waiting loops and please............ FINALLY enhance the multiplayer / PvP for god sake.

I've only seen a few Star Citizen videos but was always like ... woooooooow, how cool, this quantum thing is awesome. Saves you lifetime by preventing you from flying in the darkness without any reason.
 
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Lestat

Banned
Here what I don't get. People asking to have something from another game. Stuff like you should add the mining from Eve or Quantum drive from Star Citizen. Instead of trying to change this game. Go play those games. For those feature. But please stop trying to change this game.
 
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Here what I don't get. People asking to have something from another game. Stuff like you should add the mining from Eve or Quantum drive from Star Citizen. Instead of trying to change this game. Go play those games. For those feature. But please stop trying to change this game.

What's so hard to understand? It's simply improving THIS game by implementing features from other games that are clearly great and have the potential to improve this game. The quantum drive simply is a great idea. Why not improve Elite by implementing such a feature. Obsiously, there are many people who think that it would make the game better, me included. This constant waste of time by sitting in front of your screen for minutes and (in a sum) hours or even days doing nothing but waiting can be eliminated by a new feature, improving your overall gameplay experience. It makes no sense not to implement elements the game clearly would benefit from.
 

Lestat

Banned
Listen if you want to play a game with Quantum drive. Then go play that game. It suited for that feature.

Thing with Elite. You can hunt someone down between Point A Point B. Which take time right? If you added Quantum Drive and I am hunting you. All you have to do hit the button and your at Point B. How dose that help Pirates that chasing a Trader. Or a bounty hunter chasing a Pirate? if they can hit a button and Poof they are at Point B to safety?

I can see other issue with this. Let say I in a Wing of 5 Players. One at each Base. One chasing a Player. interdiction you. All the other Players have to do is hit the Quantum drive to the nearest star and Poof there 5 Player after one. How fair is that.

So please tell me how dose this featuer help again?
 
I think supercruise is much better than quantum travel, and this flying takes not so long.
Curent supercruise is perfect for me - i love it - it is similar to warp in the star trek.

SC is faster than light sailing - a thing what i dreaming for.
 
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