I finally upgraded my CV1 to a Quest 2. Still got the CV1 plugged in for the mo until I've got the Quest 2 completely bedded in.
Just having a couple of teething problems right now though when trying to play through link, both cable and wireless.
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My main issue right now is the audio. It's as if the audio volume is at 50% of what it normally is when using the link cable, even with all volume sliders, on the Quest 2, in game and on PC task bar set to 100%. I've also checked the sound settings and mixers to see if anything has been set low and it's all at 100%.
I'm using the Headphones (Oculus Virtual Audio Device) and it's set to 100%. For comparison the Headphones (Rift Audio) slider I use with my CV1, is set to 49% and is still way louder and clearer than the audio through the Quest 2 with link.
Personally I haven't found that going wireless through Virtual Desktop has made a great deal of difference, although it does seem to be better, maybe because it uses it's own audio driver. Nor has having the "Hear Computer Audio in VR" enabled or disabled made any difference.
I know the Quest 2 is capable of much louder audio, as some of the native apps can be quite loud indeed, even requiring my having to reduce the volume. I've checked and fiddled with loads of settings in the Win10 preferences etc but to no avail. Anybody else had this issue and found a solution to it?
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My second issue is that whilst I can get Elite Dangerous running fine via the link cable, albeit with the reduced audio volume, I can't get it working wirelessly with Virtual Desktop. The problem is that I run Elite standalone through the Frontier launcher, I don't run it from either the Steam or Oculus homes. Currently it seems that you can only play PCVR games through VD that launch from either of those two. Is there any way of getting ED to run standalone wirelessly through VD without having to link the game to either my Steam or Oculus accounts?
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Anyway my initial impressions of the Quest 2 so far are very good. This really is the way to go. Finally being able to go wireless is such a massive boon. Playing PCVR games wirelessly through VD works flawlessly so far. Was playing HL Alyx for quite a while last night, still had 43% battery left on my Elite battery strap and 100% left on the Quest 2 itself. Using it with the Link cable plugged into the USB C port in my video card and the Quest 2 just sits at 100% charge for the entire session. Got one of these on order anyway "AUKEY Power bank", to boost my wireless play time even more.
Visuals look so much cleaner and crisper than my CV1. My IPD is 67.5, so 68 for all practical uses. Have the Quest 2 set to IPD setting 3 and I'm using some lens labs prescription inserts and it looks great. On the downside, black levels are a bit poor and it's more of a grey than a true black. I did know this going in though and I have quickly adjusted to it and got used to it, and for the most part it's really not that bad. In ED, the extra clarity and resolution, just trumps any black level draw backs and HL Alyx still looks stunning.
I'm having a lot of fun playing the VR RTCW port right now too. Can't wait to get the HL one working. Have also been surprised at how good the audio and the 3D spatial sound is. I really wasn't expecting it to be as good as it is. Just a shame about the volume level problems I'm having using it via Link at the moment. Anyway, so far very pleased with the decision to go with a Quest 2 for my next VR upgrade.
Just having a couple of teething problems right now though when trying to play through link, both cable and wireless.
________________
My main issue right now is the audio. It's as if the audio volume is at 50% of what it normally is when using the link cable, even with all volume sliders, on the Quest 2, in game and on PC task bar set to 100%. I've also checked the sound settings and mixers to see if anything has been set low and it's all at 100%.
I'm using the Headphones (Oculus Virtual Audio Device) and it's set to 100%. For comparison the Headphones (Rift Audio) slider I use with my CV1, is set to 49% and is still way louder and clearer than the audio through the Quest 2 with link.
Personally I haven't found that going wireless through Virtual Desktop has made a great deal of difference, although it does seem to be better, maybe because it uses it's own audio driver. Nor has having the "Hear Computer Audio in VR" enabled or disabled made any difference.
I know the Quest 2 is capable of much louder audio, as some of the native apps can be quite loud indeed, even requiring my having to reduce the volume. I've checked and fiddled with loads of settings in the Win10 preferences etc but to no avail. Anybody else had this issue and found a solution to it?
________________
My second issue is that whilst I can get Elite Dangerous running fine via the link cable, albeit with the reduced audio volume, I can't get it working wirelessly with Virtual Desktop. The problem is that I run Elite standalone through the Frontier launcher, I don't run it from either the Steam or Oculus homes. Currently it seems that you can only play PCVR games through VD that launch from either of those two. Is there any way of getting ED to run standalone wirelessly through VD without having to link the game to either my Steam or Oculus accounts?
________________
Anyway my initial impressions of the Quest 2 so far are very good. This really is the way to go. Finally being able to go wireless is such a massive boon. Playing PCVR games wirelessly through VD works flawlessly so far. Was playing HL Alyx for quite a while last night, still had 43% battery left on my Elite battery strap and 100% left on the Quest 2 itself. Using it with the Link cable plugged into the USB C port in my video card and the Quest 2 just sits at 100% charge for the entire session. Got one of these on order anyway "AUKEY Power bank", to boost my wireless play time even more.
Visuals look so much cleaner and crisper than my CV1. My IPD is 67.5, so 68 for all practical uses. Have the Quest 2 set to IPD setting 3 and I'm using some lens labs prescription inserts and it looks great. On the downside, black levels are a bit poor and it's more of a grey than a true black. I did know this going in though and I have quickly adjusted to it and got used to it, and for the most part it's really not that bad. In ED, the extra clarity and resolution, just trumps any black level draw backs and HL Alyx still looks stunning.
I'm having a lot of fun playing the VR RTCW port right now too. Can't wait to get the HL one working. Have also been surprised at how good the audio and the 3D spatial sound is. I really wasn't expecting it to be as good as it is. Just a shame about the volume level problems I'm having using it via Link at the moment. Anyway, so far very pleased with the decision to go with a Quest 2 for my next VR upgrade.