did Anaconda's jump range get nerfed??? mine is maxed at 50Ly (50.74/50.73/53.54). g5 engineered
Not that I know of.
How is it outfitted? Do you have a lot of heavy modules or armor? Explora-condas are usually fitted with a fair number of grade-D modules (which are lightweight), to get a longer jump range. You can also try engineering some modules for less mass.
Have you added a "special" to your FSD? There's one called "Mass Manager" or something like that, which is quite helpful for large FSDs.
You should easily be able to get over 60, so I can only think there's still some excess weight somewhere. Are you carrying a full sized shield/powerplant/distributer/thrusters etc, or the minimum class you can get away with? Maybe some armour you forgot about?
As far as I know you can gain a bit more jump range in 3.0. Maybe you can add a special effect to your frameshift drive to make it jump further?
Not too shabby.
did Anaconda's jump range get nerfed???g5 engineered
Legacy G5 or new G5?
'Cos pre-Beyond G5 is turned into new system as just G4 and you have extra step to further boost your range. In case if you skipped this, otherwise it's Cpt. Obvious moment from my side.
i believe my dbx, can jump further... and take more with me... lol... maybe
FSD is as good as 3.0 can make it... im @ 63.44/63.49/65.29
but, she is stripped!!!
4d powerplant
5d thrusters
1d distributer
64.13/64.16/67.04 if i dont take a 2g scarab...
did Anaconda's jump range get nerfed??? mine is maxed at 50Ly (50.74/50.73/53.54). g5 engineered
Don't forget to lightweight engineer the gigantic sensor module the Anaconda has. Shaves over 50 tons off the 8D.FSD is as good as 3.0 can make it... im @ 63.44/63.49/65.29
but, she is stripped!!!
4d powerplant
5d thrusters
1d distributer
64.13/64.16/67.04 if i dont take a 2g scarab...
Legacy G5 or new G5?
'Cos pre-Beyond G5 is turned into new system as just G4 and you have extra step to further boost your range. In case if you skipped this, otherwise it's Cpt. Obvious moment from my side.
I wish people would stop saying this.
The performance of any mod' created in 2.x doesn't CHANGE as a result of the new system.
Call it "G4" or call it a bunch of bananas - it should still have the same performance.
On topic, my "module transport" Annie was still doing 70Ly jumps in 3.0 - using a one-roll G5 FSD made in 2.4