So I have a system with landable 14 RMC worlds. My original intent was to these al into CMM producing so it could serve as a construction supply depot system. But there are a few details I need to get clarified so I know what direction to go:
1) I have heard that the secret formula for creating CMMs is an extraction settlement, an industrial settlement, and a refinery hub. Then I heard you don't need an industrial settlement. Which is it?
2) And are those requirements for each planet, or just need to have one of each of those in the system?
3) I'm trying to stay away from the 10 max construction points before the point costs increase. Is it true that the only things that count to that limit are building a tier 2 or 3 space facility, or a tier 3 land facility (the only tier 3 being a planetary port that I know of?). Is this the case?
4) I've also read that the industrial settlement has to be on a planet with an atmosphere, is that the case? None of these landable ones have atmospheres.
5) If I built a medium settlement instead of a large one, is the output difference between the two very significant?
Thanks for your help!
1) I have heard that the secret formula for creating CMMs is an extraction settlement, an industrial settlement, and a refinery hub. Then I heard you don't need an industrial settlement. Which is it?
2) And are those requirements for each planet, or just need to have one of each of those in the system?
3) I'm trying to stay away from the 10 max construction points before the point costs increase. Is it true that the only things that count to that limit are building a tier 2 or 3 space facility, or a tier 3 land facility (the only tier 3 being a planetary port that I know of?). Is this the case?
4) I've also read that the industrial settlement has to be on a planet with an atmosphere, is that the case? None of these landable ones have atmospheres.
5) If I built a medium settlement instead of a large one, is the output difference between the two very significant?
Thanks for your help!
Last edited: