It's more about the speed of the memory than the quantity.
Is 3200mhz fast enough?
That is my system ram speed at the moment.
It's more about the speed of the memory than the quantity.
It is a strange issue and it does effect high spec systems more so, myself I don't get the station stuttering issue but I have a gsync monitor (computer spec in sig) when I drop out of SC at a station, my FPS drops from 142(I set this as my max frame rate ) to about 120 and stays at that dropping to 90 once inside the station that is at 1440p with nivdia super sampling set to 1.5 not the the games SS.
The issue I get in the game that bugs me is at res sites same graphic settings when I enter the FPS sits between 90 and 110 no problem but after about 2 hours of pew pew it starts dropping to 60 -70 FPS and the gpu useage drops as well and then I get the odd stutter, it doesn't matter if this ice, rock or metal asteroid rings.
The odd thing is this is the only game this happens in GTA 5, witcher 3 and Fallout 4 (accept when I use mods or consoles commands to built super settlements beyond the game engine limits)have no issues in longer play sessions.
I don't get that anymore unless I turn the shadows up from low, with a 1070 GTX, i7 5820, and 32GB of DDR4 on a CV1. I'm not sure exactly what the bottleneck is with the station stutter, but I suspect that RAM is a factor.
Pretty much.
The benchmarks are out there. It's only in synthetic benchmarks and other very demanding natural scenarios that it makes a noticeable difference to performance.
Did you notice, or did you "notice?"
The Op maybe right in this case his quoted processor ison a X99 system and they only run on DDR4 although in the early days I seem to remember some manufacturers produced broads that would run DDR3 especially DDR3L
When I drop into a Starport from SC, my FPS drops from the usual locked 60fps to about 58fps for less than 2 seconds, but the stuttering lasts for well over 10 seconds, even though my FPS and Frame times are back up at their usual 60fps/16ms. (GTX 1080ti OCed to 2070Mhz Boost / i7 6700k OCed to 4.6 Ghz @ 1080p / 60hz)
I get the same thing, after playing for a while the performance starts dropping.
I don't have ANY of these types of issues in any of my other games either.
It is the only thing that makes sense. Seeing other players blaming these things on our systems when WE KNOW that no other games, many far more demanding present the slightest challenge to this exact same hardware is highly annoying.
I find those kinds of clueless finger pointing comments pointless in a discussion like this. There is obviously something going on. Pretending it isn't there for whatever reason hardly pushes the game forward.
Perhaps some of y'all have a heat buildup issue.
No one is "pretending" anything. I'm genuinely trying to help you determine where the problem lies. There is clearly something different about your system, internet connection, etc., because I'm not seeing the problems you describe.
No need to help me.
This has nothing to do with my system.
If I saw even the slightest hint of a similar problem on my dozens of other games, then it might be worth digging into things locally. Since I don't, we would be wasting our time looking for a client based cause that doesn't exist.
You can see by reading just this thread that I am not the only one suffering with this. There are hundreds if not thousands of PC version users that see the same exact stuttering. Including Frontier!
ALL PS4 players are suffering with this. Why do you think Old Duck started this thread in the first place?
Lets hope that one of these days, someone over there takes the time to track down the cause and finally resolves it. Until then, it will remain an annoying glitch that gives the game its half-baked feel for many, many players on multiple platforms.