That also, but I was talking about the System map, not Galaxy map
Displaying a concentric model on a 2d plane is not the best
Remember these ?
http://jolstatic.fr/www/captures/2357/5/95855.jpg
http://i.imgur.com/gDU5nwJ.png
Was doing the Guardian Ruins mission a couple of weeks ago and I noticed there were some
seriously complicated systems involved in that; places that had 3 or 4 stars, all with little mini-systems orbiting them, and moons, and "rogue" planets which seemed to be "orbiting" by themselves. Somehow.
IIRC, the highest planet-count in one of the systems I visited (was paying attention 'cos I was trying to make extra credits with full scans) was something like 74.
The Orrery
seems like a good idea - and it would be if they could get it working properly, and reliably - but, given the procedural nature of the ED galaxy, I bet it'd end up being a right PITA trying to code it all so it showed the orbits of all the bodies in complex systems, fitted it all on the screen and did it in such a way as to be useful as well as pretty.
The current system map
works okay. It just looks really hokey - like something out of a 1990s RTS - and it's one of the most jarring gaps in the all-important "immersion" for me.
I wouldn't mind if they made the system map even
more low-res but had it display in a cockpit HUD.