Hello Commanders!
Most engineered upgrades represent a significant outlay in time and effort and we don't feel that the results should be diminished...
But then why should anything else that takes time and effort to acquire be lost on ship destruction? Exploration data is the obvious example. Some commanders spend months or years on exploration trips and they could lose all their data at any time. Why do you consider their time to be less valuable?
So isn't this really an argument for making engineering upgrades easier to obtain so the loss isn't so significant? Either by making rare materials easier to find or by removing the RNG element from crafting so fewer materials are needed in the first place. Everything else is lost on ship destruction (or has a rebuy cost) so why not mods and materials too?
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