Hello forum!
Im curious if its worth getting an all railgun plasma slug built Anaconda. Im curious whats the exact -dmg penalty for having the plasma slug upgrade? Also curious how much does it drain your fuel? So if anybody has messed around with it before please share me your thoughts and experience.
IMO - no.
From a min/maxer point of view you are better off with either level 4 overcharged pulse lasers or level 5 Multi's... and I personally dislike multicannons - but I'm still sporting 3 on my Corvette.
I have 4 imperial hammers in reserve, two with plasma slug. They are fun but not practical on large ships.
To use them effectively you need to build a cool running ship and when you do you give up a lot of the engineer-enabled utility.
You will have lower power at your disposal and your shields and shield boosters will be significantly weaker compared to their "hot" modification counterparts.
My favorite place for a rail gun with slug is on a Courier center gun.
I even tried 2 on a conservatively built Python and I was running into heat management issues.
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I fiddled and fiddled because I wanted to "make it work" - I'm still messing around with it but right now it's just not that viable.
One work around is to go a stealth cool running build and totally ditch everything shield - that
might work - but you won't be able to go all railgun because it doesn't synergize with stealth/armor, and if that's the case why not go all Multi?
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Without the other 15 Engineers, right now the answer to any serious weapon question is unfortunately "Multi cannons"... and believe me, I am not a fan.