I Do not totally understand how DPS works. I notice rails have a slightly higher, maybe 1 or 2 points, DPS than multi cannons. However, they also need a few seconds between firing so would this delay make them about even in damage output?
I Do not totally understand how DPS works. I notice rails have a slightly higher, maybe 1 or 2 points, DPS than multi cannons. However, they also need a few seconds between firing so would this delay make them about even in damage output?
Thanks for the replies. I just unlocked the imp hammers. My pirate cobra currently has an FSD disruptor and a small seeker missile on the left side and a small and med OC gimbled multi on the right side. I was considering switching out the multis for one hammer and a small rail--both long range. My goal is to get shields down as soon as possible and to assist in knocking out drives.
Thanks for the replies. I just unlocked the imp hammers. My pirate cobra currently has an FSD disruptor and a small seeker missile on the left side and a small and med OC gimbled multi on the right side. I was considering switching out the multis for one hammer and a small rail--both long range. My goal is to get shields down as soon as possible and to assist in knocking out drives.
You'll be overcooking yourself if you fire the hammer and small rail at the same time. Even just the hammer on it's own can make the cobra a bit too toastie and start causing your hardpoints to malfunction, a medium rail with a grade 1 ammo mod fits the cobra better.
DBS is a better choice for hammers given it's better heat efficiency![]()
Really, a hammer is hotter than a standard rail? Iv used two med rails on my cobra before with few issues.
DBS is cooler but it doesn't have the speed/cargo ability that a pirate needs. My cobra boosts to 590 and has 800 hull with good resistances while still carrying 32 cargo and hatch breakers.