You need to play more.
I can make a million an hour or more just slinging goods between 2 stations 1 jump apart. I can make 175K every 6 minutes (round trip time when not rushing) by trading minerals and superconductors or coffee /tea. It's boring and completely uneventful. There is no exploit. It's just boring as hell.
I hardly get interdicted because I am friendly to everyone in both systems now. Trading rares adds a little excitement. I now have to make about 10 jumps. I get interdicted. I have systems that I can explore. (to make even more money) I don't always have to take the same route. I can look for other rares and build up extensive trading routes.
When you buy a larger ship all of the costs in the game go up. Its not like you make 30M and buy a ship and suddenly become an untouchable billionaire. Wear and tear goes up, cost for every single system on the ship go up exponentially. Instead of paying $1.6M for that FSD its now $5M. Armor is in the millions. Scratch your ship landing...thats a mill down the drain. You cant just stop making money because simply flying the ship around will eat your bankroll quickly.
I have a feeling the people complaining most about people making money are the ones who have decided not to make money and only do combat. You wont get rich collecting bounties. You might be able to buy a cobra and outfit it - but when you get into size 5 and 6 ships the whole game changes. Combat is an economic loss. If you are interested in becoming wealthy - once has to play the markets. Or go mining, which blows.
The problem with making money mining is that once you can afford a hauler it is not worth the time to mine. (unless you exploit) You can make much more per hour trading goods because trade routes hold up for some time. When mining you have to bounce rock to rock and deal with the clumsy bin system. Frustrating as hell if you do it without exploiting. Boring as hell if you do exploit. To top that off the time required to find the rocks, get the ore and then go sell means you have a maximum profit curve. Once you can carry 100 units of cargo doing trade runs starts to leave mining in the dust from a credit per hour standpoint.
Every ship past the hauler allows your earning potential to climb, using rares or not. Each ship upgrade not only increases how much you can earn but how much you have to spend just to fly. Once you get into one you will see that it is actually pretty balanced. Especially now that there is wear and tear.
After the rares nerf, it is not worth the time or the wear and tear to trade them in a hauler. So what used to be enjoyable trips one could take across the galaxy with a little excitement has now been completely squashed. It's back to mindless 1 jump trade routes between 2 somewhat stable economies. Boring doesn't even begin to describe what its become.
Rares just hit a new Low point for me:
Im sitting at Ethgreze now with 50 Delta phoenics palms and cant sell it, but in the meantime filling up my remaining 70 cargospace with their tea buds. I installed ED to my notebook so i can fill up during work with the new record speed 2-5 item/hour refill rate.
BUT THEY ONLY GIVING ME 1 ITEM/REFRESH NOW!!! This is the 4 refresh im getting only 1. Pretty sad.
Also i liked the rare trading instead of the really boring hauling more. 20 minutes of travel and 30-40 minutes of waiting to fill up the hold. I can read some Prechet books while waiting and talk to My GF who started to hate my Alienware before this, because hauling my way from sidevinder to T6 took some serious time. Now she was OK with this. And its gone. Thanks Devs...
I agree with everything this man just said. This sums up the dilemma once you go beyond a hauler. No incentive to mine, fight, or do missions simply because the upkeep costs on the ship are astronomical. The grind becomes way, way way too long to upgrade a module in your ship (let alone buy a better ship). I understand that this is a "long term game" but it's simply not fun in its current state. When you have the higher tier ships, profits drop so much that it raises the question: Why bother mining? Why bother bounty hunting? I can't get any new cool shiny stuff that will change my experience in the game. I'm just doing things for the sake of doing them. I think everything should get a profit boost that goes along with your ship class and reputation. That will maintain a reasonable progression curve. It's unfair to have missions pay you 500Cr when you are rolling in an Asp for example. Profits should scale with experience and reputation. For all professions!
BUT THEY ONLY GIVING ME 1 ITEM/REFRESH NOW!!! This is the 4 refresh im getting only 1. Pretty sad.
Pretty sure that's the point of the nerf. You're not supposed to get x number of items, relog to refresh, get x number of items again and repeat till you're full. The whole concept of "refreshing" to get more is exactly the kind of cheating they don't want happening.
I dont know what are you talking about. Its not cheating, the commodities refresh in every 10 minutes. You buy them, wait 10 more min and buy another load till you full.Pretty sure that's the point of the nerf. You're not supposed to get x number of items, relog to refresh, get x number of items again and repeat till you're full. The whole concept of "refreshing" to get more is exactly the kind of cheating they don't want happening.
I believe this is by design. The idea is to make having a big ship expensive. Hence it deters everyone just amassing tons of cash and within a few months everyone is flying around in the biggest ships. That to my mind would be much worse. And then, you get the biggest ship with your exponential earnings and then what?
I hope this gets somehow 'addressed' (see how I don't use the word 'fixed'. Can't really play at the moment because I just bought a basic type-6 and filled it to the max with rare items (without keeping enough for insurance...the horror!) and flew 150 LY. Now can't really sell it (at a loss) and am afraid to fly any furter
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so im at lave in my asp with full cargo of past or whatever it is from chi eridani, wear and tear/flying tax is some stupid amount and if i sell my cargo i make a loss.
gg braben
Same boat here, 80T of rares and nowhere to go.
However I ticketed it and got this response:
"Thank you for raising this issue with us. Good news, this is already being worked on!
For now I will close this ticket down as we already know about it."
Same boat here, 80T of rares and nowhere to go.
However I ticketed it and got this response:
"Thank you for raising this issue with us. Good news, this is already being worked on!
For now I will close this ticket down as we already know about it."
Sorry, but this DOES NOT need to be optimised. even 4m per day, means you need 35 FC..ING DAYS just to change your ASP to T9.
How? Because T9 cost 76M and just four Aclass upgrades (FDS,PLANT,POWER,DISTRIBUTOR) cost 16m each , 64 together, 140m total.
It's perfectly ballanced now, because even milking it coninuously reduces this to a solid LONG few days of pure grinding. For one simple shipt update.
I dont know what are you talking about. Its not cheating, the commodities refresh in every 10 minutes. You buy them, wait 10 more min and buy another load till you full.
I dont know what are you talking about. Its not cheating, the commodities refresh in every 10 minutes. You buy them, wait 10 more min and buy another load till you full.
This is the type of thing that breaks the game. Instead of being consumed with profit, you should just play and trade as it happens and enjoy the game for what it is.