Plasma slugs logical benefit is the endless use of premium ammo. It's convenient and fun to use. Why not put it back as a feature of the game.
I've been planning to build this layout. Ignore the non weapons stuff. https://s.orbis.zone/2zl7
I'm not sure on the exact balance issue. I know that currently this setup is an alternative to the other max damage setup with ShortRange+Oversized on the Imperial rails as far as DPS. Not sure if it's a problem as you may just be adding ammo. Not sure on the overall fuel usage from plasma slug. If anything you could do something like change the plasma slug bonus to like 12.5-15% reduction or something to make it balance. Not sure if that is even needed though. It would add some of the fun back into plasma slug and give it a use. Although one of the bonuses of this damage amounts is that you do 210 damage to modules with 2 imperial hammers. This is good for one shottting. Not sure where it's minimum needed damage is.
You could also change it so plasma slug can't be upgraded by ammo refil. And make it not drop the bonus of premium with refueling in stations either unless you reapply the standard ammo bonus. Permanent premium ammo could be it's main objective. It would make it a hell of a fun secondary potentially.
Anyone know any more of the specifics to plasma slug from a balance perspective. Or did they re-add this already and I missed it?
I've been planning to build this layout. Ignore the non weapons stuff. https://s.orbis.zone/2zl7
I'm not sure on the exact balance issue. I know that currently this setup is an alternative to the other max damage setup with ShortRange+Oversized on the Imperial rails as far as DPS. Not sure if it's a problem as you may just be adding ammo. Not sure on the overall fuel usage from plasma slug. If anything you could do something like change the plasma slug bonus to like 12.5-15% reduction or something to make it balance. Not sure if that is even needed though. It would add some of the fun back into plasma slug and give it a use. Although one of the bonuses of this damage amounts is that you do 210 damage to modules with 2 imperial hammers. This is good for one shottting. Not sure where it's minimum needed damage is.
You could also change it so plasma slug can't be upgraded by ammo refil. And make it not drop the bonus of premium with refueling in stations either unless you reapply the standard ammo bonus. Permanent premium ammo could be it's main objective. It would make it a hell of a fun secondary potentially.
Anyone know any more of the specifics to plasma slug from a balance perspective. Or did they re-add this already and I missed it?