So far there are quite a few problems with getting wanted by accidently fireing at clean vessels. The problem is, that you cannot deescalate the situation. The ship will fire back at you, if you have fighter out in defend-mode, it will fire back again, you will get wanted, police ships will interfere, maybe your fighter or turret will shoot on police as wall, giving another fine... Everything messes up.
How about using the apology-system as it is implemented in the X3-series? In X3, if you damage another vessel, it will fire back. But you can use the contacts-menu, select that ship and say "sorry, fire was by accident". The vessel will cease fire and tells you to check your fire better next time. No fine received.
If you attack that vessel a second time and use the "apology-chat" again, you will receive a more insulting answer about your pilot skills, but the vessel will still cease fire. Still no fine received.
If you happen to attack the ship a third time, an apology will not be accepted. You get a fine for criminal actions and will use reputation malus if you destroy the target.
I think this system could work pretty well in elite when it comes to dealing with npcs/police forces. It would be quite immersive trying to make contact with an accidently hit ship because that is what you would do in real life, right?
How about using the apology-system as it is implemented in the X3-series? In X3, if you damage another vessel, it will fire back. But you can use the contacts-menu, select that ship and say "sorry, fire was by accident". The vessel will cease fire and tells you to check your fire better next time. No fine received.
If you attack that vessel a second time and use the "apology-chat" again, you will receive a more insulting answer about your pilot skills, but the vessel will still cease fire. Still no fine received.
If you happen to attack the ship a third time, an apology will not be accepted. You get a fine for criminal actions and will use reputation malus if you destroy the target.
I think this system could work pretty well in elite when it comes to dealing with npcs/police forces. It would be quite immersive trying to make contact with an accidently hit ship because that is what you would do in real life, right?