Dear people,
Everyone in here agrees with this point:
- You made a beautiful coaster creating tool !!!
But !!!!
If there is no realism around this coaster it becomes a cartoon and not a coaster game. Sure there will be gamers who love this cartoonish style. Cartoon people who surf on the coaster is fun for some gamers. But that are no coaster-game players. Give tham a racetrack with the same people and they play it also. They don't mind coaster building, they do mind crashing cartoons. That is a different aim of gamers.
90% of the people who play coaster games (and played it before), play it because they like realism. The more realism, the better and longer they play. They want to build a realistic park with realistic scenery, realistic people and realistic coasters.
So I think you guys made a great building tool, but use it wrong. If you use the GREAT coaster building tool in a super realistic theme park game, you have gold in hands. If you use that great tool in a cartoon game, you got a few gamers who will like that, but it won't be a selling hit (for long terms).
Michael: what do you think of my comment? Do you think it is an option to make a super realistic theme park game with that SUPER GREAT engine?
Everyone in here agrees with this point:
- You made a beautiful coaster creating tool !!!
But !!!!
If there is no realism around this coaster it becomes a cartoon and not a coaster game. Sure there will be gamers who love this cartoonish style. Cartoon people who surf on the coaster is fun for some gamers. But that are no coaster-game players. Give tham a racetrack with the same people and they play it also. They don't mind coaster building, they do mind crashing cartoons. That is a different aim of gamers.
90% of the people who play coaster games (and played it before), play it because they like realism. The more realism, the better and longer they play. They want to build a realistic park with realistic scenery, realistic people and realistic coasters.
So I think you guys made a great building tool, but use it wrong. If you use the GREAT coaster building tool in a super realistic theme park game, you have gold in hands. If you use that great tool in a cartoon game, you got a few gamers who will like that, but it won't be a selling hit (for long terms).
Michael: what do you think of my comment? Do you think it is an option to make a super realistic theme park game with that SUPER GREAT engine?
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