From RGO's page:
So I'm curious, are we the exception or the rule? Are there any other space games out there that have ED's 6 DOF and 'realistic' flight model? Is ED "doomed" because of 6 DOF, or does its approach to realism ensure it has a competitive place in the bigger space game genre that seems to be pandering to arcade-style gameplay? I'm just curious of your opinions.
It seems this is aimed squarely at Elite Dangerous, because I'm not aware of that many games that have six degrees of freedom. Thing is, I'm one of those "people preoccupied with realism." Elite's 6 DOF is one of the reasons I prefer it over NMS or SWB2 (we don't have many space games on console). I was looking at RGO as a potential alternative to ED while it's in "buggy as hell" mode, but reading this description of RGO actually turns me off...Some people are preoccupied with realism. We are preoccupied with explosions. Pulling hard turns and raking the hull of your target with 45mm lead while fire billows from their engine housing. Dragging a cluster of magna-mines into an imposing pirate cruiser. Seeing the glass crack on your windscreen as a minitorp detonates just off your port side. Flaming and sparking debris tumbling into the black. That's our thing.
Let's face it, space sims have always had a bit of a problem. Six degrees of freedom means lots of folks end up lost, and half the time you're spinning in a circle trying to find an angle on a deeply unsatisfying space joust. We think we've got a pretty good solution to that. Every ship comes with an autopursuit mechanism which can be engaged at will to get your target onscreen. Spend your time fine tuning your weapons lead and dodging wreckage, not spinning in circles like an idiot.
The focus here is on getting where you want, shooting what you want, and not having to screw around.
So I'm curious, are we the exception or the rule? Are there any other space games out there that have ED's 6 DOF and 'realistic' flight model? Is ED "doomed" because of 6 DOF, or does its approach to realism ensure it has a competitive place in the bigger space game genre that seems to be pandering to arcade-style gameplay? I'm just curious of your opinions.