Reckless flying?! Uhh??

Newton's first law.

If someone collided with you in such a way that you got pushed over 100. It will count.

Generally it's better to set to 80. This way when those police ships who are too stupid to realize they're coming at you too fast knock into you in their haste to scan you, you don't break 98.

I thought it was deliberate badness on the part of the cops.

Talking about speeding.

 
i've fines for avoiding speeding ships, fines for getting hit and knocked back by speeding ships, I've even swerved to avoid an on-comming ship only for the ship still hit me
 
I had this happen just today when a security forces Viper flew right into me as I was leaving a station. I wasn't flying recklessly, wasn't speeding and was extremely drunk.

Well, okay, maybe a couple of those things weren't true.
 
Maybe I'm lucky but in just over a month of playing I have yet to receive a speeding ticket. The only warnings I've had are docking, when the AP is in charge anyway. On departure I boost away from platforms as soon as the gear is up and stations go to max speed and boost once I'm lined up with the letterbox.
 
Is it?

Objects in motion will stay in motion unless acted on by an outside force.

So if I'm in motion forward, even if I'm trying to reverse direction, I'm still moving in a forward motion. If an outside force such as an object crashes into me from the rear and going faster then I am. It's going to transfer it's kinetic energy to me and make me go forward at equal speed. If his speed is faster it's going to increase my speed.

So explain to me how someone hitting me and increasing my speed should result in a fine for me, lol
 
My rules are simple.

Rules 1:- Go as fast as you can: Accidents are a point of impact and that is at a set place in space. So the least amount of time you spend in any one place, the greater the chances of not being hit. Honestly.

Rules 2:- Everyone else is an idiot and should not be allowed to fly a paper kite, let alone million credit space ships. So avoid everyone at all costs. Which means looking at the radar and thinking about where you are going.

This is my stance too, though I never correlated it with a decreased hit chance. I just enjoy boosting through the toast rack...
 
So, erm, this crap makes the game more fun, how?

Didn't know that +1

It isn't accurate. If someone hits you while you are under the speeed limit, accelerating you over the speed limit, you do NOT get a fine for that impact. If you then career into someone else at your new increased velocity, THEN you get a fine.
 
And this is why I boost out of the mail slot every time, and keep boosting until I can just high wake it out of the system. Can't let the idiot cops near my ship since THEY can't fly worth a darn.
 
Just literally 9 hours ago, I was flying into the slot at 50m/s in a sidewinder and a player owned Cutter barged in at well over 200m/s sending me flying into the station at about 150m/s. Went down to three red rings of shields and gained an instant 60Cr fine.

Stupid mechanic. stupid bloody Cutter pilot... Not allowed to name and shame, unfortunately. Didn't even apologise. LOL
You were lucky! I zoomed into a station, in my Corvette, because I was carrying illicit cargo, and it was very unfortunate for the poor CMDR flying a Sidewinder. I managed to slow down to 103m/s when I actually hit the Sidewinder, but the impact sent him into the station wall and he exploded. The poor guy lost his Sidewinder, an I also lost my Corvette after the station destroyed me for being a wanted murderer! That cost me about 23mil because it was an A Graded Corvette, but worst of all, I felt so sorry for the guy in thhe Sidewinder, because he was in the wrong place at the wrong time. :(
 
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