I'm having this same issue and it's making me not want to play my franchise in case I go bankrupt!! I went from having about £300k in cash and making more every year to £70k in a few years and constantly losing money. I couldn't work out what was happening and soon realised it was refunds. But the game doesn't give much info as to what refunds are or why they are happening so I had to google and it led me here. I had no overlapping speakers. I've just moved around staff areas so they're well out of the way. More bins and caretakers. I've fired a lot of staff to try and save money on wages but now I fear that the animals or shops will suffer which in turn will make my guests unhappy! I really wish that there was some kind of pop-up warning about many guests requesting refunds because now I fear it may be too late for my 50 year old zoo![]()
There's 2 things that can make my zoos go negative in a year and it's always either refunds or animal food costs. Refunds are caused by the guests hitting 0 happiness and leaving the zoo. Doesn't necessarily need to be caused by overlapping speakers (just in a lot of cases it is, as the negative is so poorly explained). Do you have any security guards? I like to keep at least one around even in small zoos, just because the guests enjoy watching them chase people.
Check your guest heat-map to see where there's a lot of red guests and then try to work out why they're in the red (which is often hard I'll agree). Mine are pretty much always moaning about food/drink queues non-stop in every zoo I own. I hate how they seem to expect food/drink huts available to them every 10 meters.
They will also moan about the weather (snow in my UK zoo, heat in my rainforest zoo) so adding heaters/coolers helps keep them happier. Same for rain: I like to at least put something to above popular viewing areas, shops and/or paths, so they whine less. They were even moaning that my lions were too hot (at 24C); I had to give the lions a cooler too.
Animal food costs can sneak up on you, especially if you're breeding. I had issues with the gorillas myself as the keeper would overfeed them when I had more than 4 in the enclosure. I could sit there and watch the extra food he put down rot before it was eaten; they never even touched it once. Eventually I had to store the adults after they gave birth, just to keep the food costs sane. Anything with babies often seems to cause issues with food prices/keepers over feeding. I've been told to run lots of exhibits (for donations) to offset feeding costs.
As a last resort, you could always store your animals just run a bunch of exhibits at the entrance (at least 10 but the more the merrier). That's how I start up any new franchise zoos while I research everything again (awful mechanic). They're very cheap to maintain. Boas, anacondas, gila, red knees and goliath frogs all have a decent lifespan; I'd avoid the species that die super fast unless you enjoy the micro. You can let them breed and sell the babies for more $ but honestly I'm too lazy - I suggest contraceptives and go do something else for an hour on max speed. Should be able to get yourself back in the positive, with a decent bank of cash after a few hours.
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