Greetings!
When Power Plant module reaches 0% integrity it has a chance of going critical and exploding, provided there is another breach. I'd like to know the exact percentage of it going critical after being breached again. Is it the breach chance of the weapon in question? Does this chance scale with the breach damage of the weapon in question? Does it scale with the enemy ship model? Can you provide complete percentages if there is a table or multiplier(factor/constant) for each ship? Is it a factor of the breach damage in relation to the ship model?
Anedoctally, I find cannons and plasma accelerators to be really effective at that, specially against certain ships from a 90º shot aspect: Anaconda, Imperial Cutter and Clipper, Asp Scout and Explorer. Maybe it has to do with flat hull model geometry over the power plant? Maybe it is a number tied to the ship? I opened a ticket to Frontier but had the reply had no answers.
Inputs appreciated! o7
When Power Plant module reaches 0% integrity it has a chance of going critical and exploding, provided there is another breach. I'd like to know the exact percentage of it going critical after being breached again. Is it the breach chance of the weapon in question? Does this chance scale with the breach damage of the weapon in question? Does it scale with the enemy ship model? Can you provide complete percentages if there is a table or multiplier(factor/constant) for each ship? Is it a factor of the breach damage in relation to the ship model?
Anedoctally, I find cannons and plasma accelerators to be really effective at that, specially against certain ships from a 90º shot aspect: Anaconda, Imperial Cutter and Clipper, Asp Scout and Explorer. Maybe it has to do with flat hull model geometry over the power plant? Maybe it is a number tied to the ship? I opened a ticket to Frontier but had the reply had no answers.
Inputs appreciated! o7