The amount of circlejerking is phenomenal. What is worse than that though is how people are excusing mediocrity. The game is not complete, it is not noob friendly, it contradicts itself (it's not an MMO but it's an MMO, it has PvP but the PvP is not encouraged, etc), and the game is terribly bugged. So many 'features' in this game act in such a way that you might as well call yourself a seer because nobody knows how anything ACTUALLY functions. You gain rep, factions go to civil war, you become friendly/unfriendly with others...but nobody knows how any of these actually works. It's all guess work. And the bugs...authority kill missions not counting all kills, missions resetting, NPCs despawning out of thin air, people unable to team up together due to being in different instances (let alone not being able to talk to each other). Seriously, the game is really out of control.
At least with WoW people knew what to expect. It's was straight-forward and everything made sense. You get a quest, you do the quest, you get rewards. You join servers for either PvP, non-PvP, or a mix of both and RP. You grinded rep with factions in the game by doing tasks, killing particular mobs, and got rewards for doing so. There was no mysticism or contradictions, you got what you wanted (and what you expected) and everything was communicated effectively without any antics like "the game will have offline mode" and then cancel it at the last minute.
The game type doesn't matter, but what does matter is that as a consumer you knew what you were getting yourself into and the product you received was what you expected. Whenever I played Everquest, Anarchy Online, Asheron's Call, whatever, I knew what I was getting myself into and I enjoyed each game. With Elite Dangerous, it's bipolar because it's all over the damn place and none if it make sense. Forget the bugs. Bugs can be fixed in time. What can't be fixed, however, is jacked up gameplay mechanics which make zero sense and a game which doesn't know exactly what it is or how to properly advertise itself.
That is really the issue. The game sets up expectations which, when people actually play, fall very short of what the game advertises itself to be. Here is a perfect example:
[video=youtube;DZeO-4F45WM]https://www.youtube.com/watch?v=DZeO-4F45WM[/video]