Replace solo and group with protected areas.

Replace solo and group with protected areas.


Definitely not.
Solo is the best thing I have next to off-line mode, which was initially intended by FD.
I play solo to be on my own in my own game. I play solo to get away from people.
If FD ever forces me to do multiplayer against my will then I will uninstall ED and ask for a refund, because I have never in my life bought a game that is multiplayer only and I never intend to, and I have many hundreds of games.
And of all the games I have with a multiplayer component the last time I actually played that multiplayer component must be 20 years ago or so. I think it was Quake.

ED is a bit of an odd one out in this, because I have played in Open for a long time, but only because the universe is so vast that it is not difficult to avoid others.
But I now play exclusively solo and for me that is the best way to enjoy my Elite game.
 
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Instead of splitting players between Solo/Group/Open put all of them into one bag. I know that some players wants to participate in the content without risk of PVP but it can be solved easily!
For example use Law Enforcement Unit to "disable" PVP in Community Goal area - if someone attack someone else he will be taken down by Law Enforcement. In areas regarded to Thargoids base, Thargoid technology should "disable" weapon systems? Is it solvable? Yes! The clue is the to replace splitting with protecting strict PVE activities. Next step will be splitting and dividing content between PVP and PVE - like Community Goals for PVE players and new features "Faction Wars" for PVPers. For PVPer not only gameplay matters but also "winning" and the best way to win Community Goal is to participate in it via Solo :(. So the current content is not playable as PVP content sadly. Even if it is considered as content for everyone it is not functioning well as PVP content.

Purpose of this topic is not to remove Solo/PVE style of gameplay but rather to offer the same experience in different way, more mmo styled.

Finally, remember systems and content designed both for PVE and PVP wont work well and wont be fully satisfying for at least PVP players.

What a long winded way of saying that you want player targets.
 
What a long winded way of saying that you want player targets.

Honestly I am not pure PVP player... After year or two of playing in solo I had one or two pvp encounters... I am looking for more players in Open and locking everyone together in the same space.
 

Robert Maynard

Volunteer Moderator
I am looking for more players in Open and locking everyone together in the same space.

Thankfully Frontier chose not to follow the path of other games and designed the game with the three game modes (which are merely filters as to which players one might possibly meet) and single shared galaxy state at its core.
 
Thankfully Frontier chose not to follow the path of other games and designed the game with the three game modes (which are merely filters as to which players one might possibly meet) and single shared galaxy state at its core.

... and they dare to call their game dangerous place ;DDDDD
 
Honestly I am not pure PVP player... After year or two of playing in solo I had one or two pvp encounters... I am looking for more players in Open and locking everyone together in the same space.

You know, I don't want to sound mean but...

Has it ever crossed your mind that some people just really, really don't want to play with you?

And that their time dosen't belong to you?

And that if your gameplay relies on them, that's your problem, not theirs?

If you're still admitting that your intent is to "lock everyone together", that means nothing that's been said here has even made a dent in how virulently little you care about the preferences of the very players upon whom you want to impose your playstyle.

You cannot simultaneously ask for everyone to play with you and act like everyone else's preferences are utterly meaningless.

Once again, in all due respect, your unwavering, uncompromising insistance on destroying one of the most core aspects of the game is bordering on selfishness.


The very people you want to force to play with you are precisely the people who would uninstall the game if your suggestion went through and you actually managed to force them. Since nobody at all would gain anything from that... How about we live and let live?
 
You know, I don't want to sound mean but...

Has it ever crossed your mind that some people just really, really don't want to play with you?

And that their time dosen't belong to you?

And that if your gameplay relies on them, that's your problem, not theirs?

If you're still admitting that your intent is to "lock everyone together", that means nothing that's been said here has even made a dent in how virulently little you care about the preferences of the very players upon whom you want to impose your playstyle.

You cannot simultaneously ask for everyone to play with you and act like everyone else's preferences are utterly meaningless.

Once again, in all due respect, your unwavering, uncompromising insistance on destroying one of the most core aspects of the game is bordering on selfishness.


The very people you want to force to play with you are precisely the people who would uninstall the game if your suggestion went through and you actually managed to force them. Since nobody at all would gain anything from that... How about we live and let live?

Do you ever mind that some peoples are not happy when other peoples mess with their "Player Factions" and they even can't see them? Don't be blind, there are always two sides of the stick.
 

Robert Maynard

Volunteer Moderator
Do you ever mind that some peoples are not happy when other peoples mess with their "Player Factions" and they even can't see them? Don't be blind, there are always two sides of the stick.

Everybody that has a problem with the single shared galaxy state bought or backed the game with the feature as part of the game design or part of the released game.

Frontier have been quite clear that all modes (and platforms) affect and will continue to affect the single shared galaxy state....
 
Do you ever mind that some peoples are not happy when other peoples mess with their "Player Factions" and they even can't see them? Don't be blind, there are always two sides of the stick.

Blind?

Hey, I am the one of us both who bought a game, knowing full well it had separate modes, all of which would influence a simulation in the same way.

You're the one who got the game, then figured out he didn't like what he bought, even thought the info was available from the start.

If someone's blind here, it won't be said that it's me.

The game was sold and advertised with solo and group modes, and it was also announced from the beginning that the universe would be shared by all modes.

Solo mode and groups will never be removed for legal reasons. False advertising of that magnitude would hurt elite immensely... where it hurts, by which I mean financially.

The shared universe will not be split in parts because that would require twice the work for community managers and twice the tech for running separate versions of the game.

Powerplay and factions will not be confined to open only because that would require making all game modes unequal, and that too would be false advertising.

You cannot ask for Elite to be altered is such a deep way without altering its founding paradygms.

If you had bought Skyrim, enjoyed it, were still playing it, and found someone on Beth forums asking for the game itself to be made multiplayer-only, how the bloody hell would you react? If I buy an orange, I don't expect it to turn into an apple three days later, so to speak.


You will have to come to terms with the fact that many players have bought Elite for its single-player aspect, that this single-player aspect is part of the whole game, and that wether or not you appreciate other modes' influence on your gameplay is not more or less important that those players' ability to play the game they actually bought. The difference being, of course, that what you're asking is for Frontier to get themselves in breach of contract with thousants of people and * over everyone who plays differently so you can have more fun.

So yes, I'm afraid, what you're asking for is both disregarding other players' playstyles, and asking for this game to be made into "something else" altogether, which both can not and should not be done.
 
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Blind?

Hey, I am the one of us both who bought a game, knowing full well it had separate modes, all of which would influence a simulation in the same way.

You're the one who got the game, then figured out he didn't like what he bought, even thought the info was available from the start.

If someone's blind here, it won't be said that it's me.

The game was sold and advertised with solo and group modes, and it was also announced from the beginning that the universe would be shared by all modes.

Solo mode and groups will never be removed for legal reasons. False advertising of that magnitude would hurt elite immensely... where it hurts, by which I mean financially.

The shared universe will not be split in parts because that would require twice the work for community managers and twice the tech for running separate versions of the game.

Powerplay and factions will not be confined to open only because that would require making all game modes unequal, and that too would be false advertising.

You cannot ask for Elite to be altered is such a deep way without altering its founding paradygms.

If you had bought Skyrim, enjoyed it, were still playing it, and found someone on Beth forums asking for the game itself to be made multiplayer-only, how the bloody hell would you react? If I buy an orange, I don't expect it to turn into an apple three days later, so to speak.


You will have to come to terms with the fact that many players have bought Elite for its single-player aspect, that this single-player aspect is part of the whole game, and that wether or not you appreciate other modes' influence on your gameplay is not more or less important that those players' ability to play the game they actually bought. The difference being, of course, that what you're asking is for Frontier to get themselves in breach of contract with thousants of people and * over everyone who plays differently so you can have more fun.

So yes, I'm afraid, what you're asking for is both disregarding other players' playstyles, and asking for this game to be made into "something else" altogether, which both can not and should not be done.

Well said Sir. Virtual rep +1 :)
 
Do you ever mind that some peoples are not happy when other peoples mess with their "Player Factions" and they even can't see them? Don't be blind, there are always two sides of the stick.

Are you going to enforce play times as well? If not, your argument is meaningless since people that are not playing at the same time as you are will still be invisible to you.
 
Are you going to enforce play times as well? If not, your argument is meaningless since people that are not playing at the same time as you are will still be invisible to you.

That is not the case, they are still accessible to me, it depends only on me if I play long enough to catch them. If they choose solo and influence "my faction" I am powerless.
 

Robert Maynard

Volunteer Moderator
If they choose solo and influence "my faction" I am powerless.

Just the same as if they are playing on one of the other two game platforms that also share the single shared galaxy state.

.... by design - direct interaction with other players has always been entirely optional in this game after all.
 
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