To the Dear DEVS and to whomever it may concern,
I would like to put in a request for a single solar system in the bubble that would be home to NPCs that fly skillfully with well thought-out loadouts. If this has been requested before, please forgive the redundancy.
Currently all the NPCs seem to have a very similar, if not identical flight style, regardless of the build. The builds also seem to be, to me, often as if the code filled out, for example, utility slots by random sampling drawing from the bag of possible utilities, without regards to the type of ship / build.
I would like to have one system where the NPCs are very tough, have PVP loadouts and sophisticated flight models that take advantage of the particular build (tailoring the flight model to the build may be a tall order, but it would make this game even more sublime imho).
I would be more than happy to die in my pvp outfitted mamba/krait/fdl at the hands of a similarly fitted NPC and learn from the experience to advance my FAOFF skills at the same time.
I would love to have to use all my skills to follow the wakes and pirate an NPC trader who is well protected (prismatic shields, SCBs, ...).
In the flying tank that is my trader cutter I would love to get ganked by advanced NPC pirates (PAs / feedback rails / grom bombs), ... , possibly to have to drop enough cargo to keep them busy to let me escape, or to face their wrath. And if(!) I reach the destination station, I would have a sense of accomplishment.
And while some of the PVPers, gankers, do pick up the slack for this, instancing, lag, differing schedules often hamper the experience.
I am not asking you, FDEV, to change the game for all the PVE players.
I am asking for one(!) system to live up to 'dangerous' in 'Elite: Dangerous'. Just one (although I think multiple anarchy systems like this would add liveliness to the galaxy).
(Please, no posts such as 'this game is too hard already' or 'fly a vanilla build to make your own challenge', I heard them all, considered your input, and again, asking for just one system to provide a challenge).
I would like to put in a request for a single solar system in the bubble that would be home to NPCs that fly skillfully with well thought-out loadouts. If this has been requested before, please forgive the redundancy.
Currently all the NPCs seem to have a very similar, if not identical flight style, regardless of the build. The builds also seem to be, to me, often as if the code filled out, for example, utility slots by random sampling drawing from the bag of possible utilities, without regards to the type of ship / build.
I would like to have one system where the NPCs are very tough, have PVP loadouts and sophisticated flight models that take advantage of the particular build (tailoring the flight model to the build may be a tall order, but it would make this game even more sublime imho).
I would be more than happy to die in my pvp outfitted mamba/krait/fdl at the hands of a similarly fitted NPC and learn from the experience to advance my FAOFF skills at the same time.
I would love to have to use all my skills to follow the wakes and pirate an NPC trader who is well protected (prismatic shields, SCBs, ...).
In the flying tank that is my trader cutter I would love to get ganked by advanced NPC pirates (PAs / feedback rails / grom bombs), ... , possibly to have to drop enough cargo to keep them busy to let me escape, or to face their wrath. And if(!) I reach the destination station, I would have a sense of accomplishment.
And while some of the PVPers, gankers, do pick up the slack for this, instancing, lag, differing schedules often hamper the experience.
I am not asking you, FDEV, to change the game for all the PVE players.
I am asking for one(!) system to live up to 'dangerous' in 'Elite: Dangerous'. Just one (although I think multiple anarchy systems like this would add liveliness to the galaxy).
(Please, no posts such as 'this game is too hard already' or 'fly a vanilla build to make your own challenge', I heard them all, considered your input, and again, asking for just one system to provide a challenge).
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