Newcomer / Intro Request landing, how?

It's one of the things that got changed. You don't click on the station and through the submenu, but on the big button in the right half of the screen.

So when you are in the contacts tab, you have to highlight the button (default keys for moving left and right within the tab are A and D) and then press space to confirm.
 
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It's one of the things that got changed. You don't click on the station and through the submenu, but on the big button in the right half of the screen.

So when you are in the contacts tab, you have to highlight the button (default keys for moving left and right within the tab are A and D) and then press space to confirm.

Ok …… let me try it …… please stand by …… [up][up][up] Thanks. Is it still < or = 7.5Km?
 
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When you are pressing Space, you have the station contact highlighted, instead of that button.

And yes, you havbe to be within 7.5km from the station (but not IN the station!)
 
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Thanks boys. I think I've got it ………. but not with the 10 mins allowed. Ha!
Third try. No problems.
I thought landing an F-16 on a Carrier in Falcon 4.0 realisiic mode was hard. But I had a TM HOTAS for that. Its keyboard and mouse at the moment. I keep forgetting its not a self-cancelling throttle with the keyboard key, not like it is on a car. It is obvious it is not self-cancelling with a TM throttle …… :rolleyes:
 
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Thanks boys. I think I've got it ………. but not with the 10 mins allowed. Ha!
Third try. No problems.
I thought landing an F-16 on a Carrier in Falcon 4.0 realisiic mode was hard. But I had a TM HOTAS for that. Its keyboard and mouse at the moment. I keep forgetting its not a self-cancelling throttle with the keyboard key, not like it is on a car. It obvious it not with a TM throttle …… :rolleyes:

I very much recommend switching to HOTAS at some point. You'll find many thing much easier.

As for the throttle - There are several things that can make your life easier on keyboard. For example you can map various throttle percentages to keys, instead of continuous acceleration. That way you can simply hit 0% throttle key once you're over the pad.
Another thing you can do is to map two keys for forward/reverse thrusters. You ship can thrust in every direction - vertically, laterally AND horizontally. The horizontal thrusters aren't bound to anything by default, because normally the throttle binding takes care of forward/backward motion. But you can bind them for landings where you need to just nudge the ship forwards or backwards to hit the spot.

You can bind these in the "Landing overrides" too! That means that they will be active only with landing gear down.

Last thing I'd recommend is to move the energy pips from ENG capacitor. The fewer pips you have in ENG, the weaker the thrusters are, so the ship is less twitchy.
 
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I very much recommend switching to HOTAS at some point. You'll find many thing much easier.

As for the throttle - There are several things that can make your life easier on keyboard. For example you can map various throttle percentages to keys, instead of continuous acceleration. That way you can simply hit 0% throttle key once you're over the pad.
Another thing you can do is to map two keys for forward/reverse thrusters. You ship can thrust in every direction - vertically, laterally AND horizontally. The horizontal thrusters aren't bound to anything by default, because normally the throttle binding takes care of forward/backward motion. But you can bind them for landings where you need to just nudge the ship forwards or backwards to hit the spot.

You can bind these in the "Landing overrides" too! That means that they will be active only with landing gear down.

Last thing I'd recommend is to move the energy pips from ENG capacitor. The fewer pips you have in ENG, the weaker the thrusters are, so the ship is less twitchy.

Yes, thanks for all that. It is duly recorded. I'm back home in Oz on Saturday, so will switch to TM immediately. Had it beautifully bound for the F-16 (Falcon 4.0) and the F-22 (Total Air War) and I'll do the same here.
 
Yes, thanks for all that. It is duly recorded. I'm back home in Oz on Saturday, so will switch to TM immediately. Had it beautifully bound for the F-16 (Falcon 4.0) and the F-22 (Total Air War) and I'll do the same here.

But I think you did the right thing playing on Keyboard+Mouse, now.
HOTAS is much easier to set up once you actually know the game's functions and where you want them.
 
It's one of the things that got changed. You don't click on the station and through the submenu, but on the big button in the right half of the screen.

So when you are in the contacts tab, you have to highlight the button (default keys for moving left and right within the tab are A and D) and then press space to confirm.

yeah, the one thing, where a key bind would actually be useful, FDev didn't do one, but instead chose a method, which is not really making it a lot easier. I am not impressed with their design of key bindings and UI handling overall. It feels so backwards.
 
yeah, the one thing, where a key bind would actually be useful, FDev didn't do one, but instead chose a method, which is not really making it a lot easier. I am not impressed with their design of key bindings and UI handling overall. It feels so backwards.

We were requesting the docking clearance keybind since the launch (and before). The official answer from the former designer Sandro Sammarco is "Asking the docking clearance is a procedure by design. No keybinds, sorry."

So there. :D
 
We were requesting the docking clearance keybind since the launch (and before). The official answer from the former designer Sandro Sammarco is "Asking the docking clearance is a procedure by design. No keybinds, sorry."

So there. :D

I seem to remember a Voice Attack macro that allows you to assign it to a button?
 
I seem to remember a Voice Attack macro that allows you to assign it to a button?

Yes, you can program a macro in VA or generally. But it has to go through all the usual steps "Look left - two tabs to the right - right arrow - confirm". In VR it's doable, because you can open a side panel without looking at it, but on a monitor it jerks your "head" around as it does its thing.
 
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I'm surprised in the tut' you are instructed to make the request before you are in an acceptable situation to get a response.
 
I'm surprised in the tut' you are instructed to make the request before you are in an acceptable situation to get a response.

Yesterday I requested it while still being out of range - I got a response like "docking request denied, please reapply for docking when in range" - or something very similar (was an Empire station, they are overall much more polite). So you get a response even when out of range, as long as you are flying in normal space and somewhat near a station or docking port.
 
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I'm surprised in the tut' you are instructed to make the request before you are in an acceptable situation to get a response.

The tutorials are, shall we say, a bit lame and don't explain things very well. Better than nothing, but incomplete.
 
Well, strictly speaking, they are a training, not tutorial. I know it's semantics but one would say it is a different thing.

The main reason they're not tutorials is that they only tell you what to do, but not how to do it.
 
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