My original request from over two years ago has been closed. So I'm re-posting it -
How about when you get close to the station, navigation lights come into effect on your craft? As employed on ships/planes etc...
It would:-
I suggest a new option in the Status Panel controls the navigation lights:-
Note 1: NPCs would be set to "No Fire Zone".
Note 2: Silent Running would prevent the lights coming on.
Note 3: Alternatively, "On" and "Off" could just be replaced with "Manual" and a key bind assignment offered to allow complete manual control of navigation lights. This bind should have a hold/toggle option on it.
How about when you get close to the station, navigation lights come into effect on your craft? As employed on ships/planes etc...
It would:-
1) Be a bit more immersive.
2) Might mean not crashing headlong into another ship you couldn't see very well in the poor lighting conditions.
2) Might mean not crashing headlong into another ship you couldn't see very well in the poor lighting conditions.
I suggest a new option in the Status Panel controls the navigation lights:-
- No Fire Zone - When in no fire zone, navigation lights are on. [default]
- Landing Gear - When landing gear down, navigation lights are on.
- On - Always on. [Purely for messing about...]
- Off - Navigation lights never on.


Note 1: NPCs would be set to "No Fire Zone".
Note 2: Silent Running would prevent the lights coming on.
Note 3: Alternatively, "On" and "Off" could just be replaced with "Manual" and a key bind assignment offered to allow complete manual control of navigation lights. This bind should have a hold/toggle option on it.
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